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King's Bounty Editor Info, hints, questions and etc.

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  #1  
Old 12-05-2010, 04:01 PM
piorun piorun is offline
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Default new models

Is any way to create new models and animations?
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  #2  
Old 12-06-2010, 12:59 PM
piorun piorun is offline
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Ok. I've found software to convert KB models .obj so they can be edited. But there is no way to convert they back to .bma/.bms files. Also there is no known to me way to convert animation :/
http://bmabms2obj.sourceforge.net
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  #3  
Old 12-14-2010, 01:33 AM
dvunkannon dvunkannon is offline
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The .bma/.bms format might be more the invention of Skyfallen Entertainment, the developer of the game engine "theEngine", which is what KB uses. So if you research some other games that use the same engine, you might find some additional resources. I'm just speculating, if I knew of something, I'd say so.

Last edited by dvunkannon; 12-14-2010 at 12:47 PM.
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  #4  
Old 05-29-2011, 06:24 PM
ShadowTek ShadowTek is offline
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I know this is a old topic, but found this page: http://forum.xentax.com/viewtopic.php?f=16&t=3485 where they seem to have figured it out, or is this old news?
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