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Vehicle and Terrain threads Discussions about environment and vehicles in CoD

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  #1  
Old 05-17-2011, 01:24 PM
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Default Bad plane textures

Got the new computer and everything else seems to work well with all graphic settings on max but for some reason plane textures are very poor:



Anyone know what could cause this?
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Old 05-17-2011, 01:26 PM
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Another shot:

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Old 05-17-2011, 01:35 PM
SNAFU SNAFU is offline
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Welcome to the Cliffs!

Plane textures are simply poor. Skins have 2048x2048 pix, but are JPEG. You better get used to it.
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Old 05-17-2011, 01:56 PM
Heinz Laube Heinz Laube is offline
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i think, he has texture just on "High", instead of "Original"
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Old 05-17-2011, 02:24 PM
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Well, I use "original" and if you zoom in and have a close look, you see that the skins are rather not of the standard the 3d modell suggests. I my opinion is the JPEG format not good, but thats just my wild guess...
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Old 05-17-2011, 02:40 PM
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Quote:
Originally Posted by SNAFU View Post
Welcome to the Cliffs!

Plane textures are simply poor. Skins have 2048x2048 pix, but are JPEG. You better get used to it.
Thanks, actually i have played COD since day one, just got new computer yesterday and forgot to say that plane textures was better on my old rig
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Old 05-17-2011, 02:42 PM
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Quote:
Originally Posted by II./JG27_Winter View Post
i think, he has texture just on "High", instead of "Original"
Yes that was my problem, i thought "high" was better than "original". Thank you!
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Old 05-17-2011, 02:44 PM
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Quote:
Originally Posted by SNAFU View Post
Well, I use "original" and if you zoom in and have a close look, you see that the skins are rather not of the standard the 3d modell suggests. I my opinion is the JPEG format not good, but thats just my wild guess...
Agreed, skins seems not to be very good quality.
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Old 05-17-2011, 05:51 PM
Blackdog_kt Blackdog_kt is offline
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It's not about the skins, they are very good on high detail. A step by step explanation of what happened?

1) The original textures are large and need a lot of video RAM.

2) A user made a mod that lets us use scaled-down texture resolutions to improve frame rates.

3) People liked it but running mods is a bit iffy at the time due to the Steam anti-cheat protection, so they asked the developers to release a similar solution in an official patch.

4) Reduced texture sizes came in an official patch. Original is the best looking but needs the most performance from your PC and there are also high, medium and low quality options.

5) The selection of which textures to downsize is what's causing these problems. Along with the really big textures (buildings, ground, etc), a lot of small textures were also given low detail versions.

So, when you set texture resolution to anything lower than original, these textures also get downgraded and it makes inscriptions blurry and hard to read.

This also happens in some of the bombsights. I guess that the smaller textures could be kept at the original size, but i'm not sure if they are really separate ones or they are embedded into the rest of the model (which would make it impossible to individually change them back to high resolution).
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Old 05-17-2011, 06:02 PM
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Looks Fine to Me
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