#21
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The second part is the most important i think BoB will have 10 times more immersion than il2.
It would be very difficult to find bombing position for train running through a forrest. Is there going to be smoke form the train at least Mr Maddox ? |
#22
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Holy cow! This is all looking soooo good now. All too exciting IMHO!
Given you can actually see different type of leaves (e.g. the oak leaf) I wonder if the FMs of ladybirds and other insects will modelled!?! Thanks Oleg PPanPan |
#23
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Very very nice pics. Those trains are gorgeous and very real looking.
Notice the real oak leaves too and varied vegetation. I'm sure that Spit must have AA turned on now, very smooth outline. Thanks for update Oleg, made my day. |
#24
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It looks like a Beaufighter in nightfighter camouflage to me.
Great prospects for some night flying. As always the shots show some superb aspects of the sim. The ground details astound me more each time I see them. Target training at an OTU anyone? |
#25
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Sorry forget that didnt notice trhe photo!!
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#26
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Can´t believe it! Awesome work!!!
Thanks! A new era is coming! PD: Oleg can we see (if possibly) in next updates some mission builder features?
__________________
Bombing smurfs since a long time ago... |
#27
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awesome |
#28
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Those arrows, pointers to enemy units?
And I see one of the difficulties of rendering smoke, or maybe bad design of the British carriages , smoke inside. I don't mind, unless I was a virtual passenger, LOL |
#29
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Wow, looks fabulous. I love the last shot of the train with the steam coming off, excellent!
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#30
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Right... Oleg... you know many of us don't believe you on this one point.
Anyway, I'm astounded by the new shots (in particular the variation in ground cover - implying some vaguely ecological approach to the landscape - even though we've been told that the trees will be uniform). However, I'm not surprised by them given Oleg's track record of having astounding details appear unexpectedly. Last edited by Avimimus; 10-08-2010 at 01:23 PM. |
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