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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 08-24-2012, 04:04 PM
5./JG27.Farber 5./JG27.Farber is offline
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None of it was possible with out BlackSix
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  #32  
Old 08-24-2012, 05:12 PM
adonys adonys is offline
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yeah.. but, forgive me if I am asking.. what about the patch with that fix?
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  #33  
Old 08-24-2012, 09:47 PM
hc_wolf hc_wolf is offline
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Quote:
Originally Posted by 5./JG27.Farber View Post
Thats unrelated I dont see how that would come into it. From personal experience 27-40 AI is the max for ~50 players. I also think ground objects have a limit, although it is larger, maybe 2000 max. - for best overall performance anyway.

I am making a multiplay FMB for dummies pdf anyway. It will be ready soon, maybe you can give me feed back.
Yes I have a limit of about 2000 objects in channel command and I cap the ai at 20 at the moment for each side. So max can be 40 ai in total at any one time.

So looks like I am spot on.
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  #34  
Old 08-25-2012, 06:14 AM
Ze-Jamz Ze-Jamz is offline
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I'll be so glad to see the back end of those ghost dots..
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