#171
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Quote:
There is no filter for the forums. So you HAVE to at least check out some posts in random threads and you also need to scan through all the topics. But then again, the people on the forums are usually (big apologies to the great exceptions) a very particular kind of people, to say it nicely. I guess it cannot be helped and usually is the same with any forum. There are great people who just play and try to make the best out of it, not even showing up on the forums. There are those who try to contribute positively to make things better. And then there is the big zerg of... let's not get into it. Whiners and haters usually are addicted to to boards and voicing their "holy" opinions that usually don't matter, don't change a thing but at least they said something right? |
#172
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Bit more info regarding this on Rock Paper Shotgun, not much but another piece of the jigsaw. Scroll down to near the bottom of the article.
http://www.rockpapershotgun.com/2011...ly-overloaded/
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#173
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[QUOTE=winny;327842].
I got the feeling from some of his posts that he was trying to drag the sim into the 21st century, he knows what the people here want more than anyone. [QUOTE] This is the 21st century no? 2011. |
#174
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Since I'm not at all well versed in economic mechanisms regarding investments, I hope someone can tell me which of the two following statements is closer to the truth:
a) If a person purchases a copy of ClOD Oleg gets a share of the income because he worked on this project very long . b) If a person purchases a copy of ClOD Oleg gets nothing because he left the team for whichever reason before the product was released to the market. Regarding the discussion related to the imperfect state of ClOD, once the engine is fixed properly it would certainly be a plus to have Oleg back on the team. From what I understand, the FM works but doesn't really meet the performance of the modeled aircraft. No amount of programing wizardry will help someone to get the performance just right without Oleg on board. For that matter, even hiring another aeronautical engineer will take too long to get things right because such a person wouldn't have Oleg's expertise in the field and would take a really long time to get up to speed. Why o why can't people understand that it is bad karma to offend a flight sim creating deity? BTW, I'm sure that new appreciation is born for the famous "Oleg trees" now that the fancy schmancy looking trees are taking too much processing power for the collisions to be detected. |
#175
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Its hard to say....if Oleg still owns Maddox Games and has hired Luthier for the day to day operations....or Oleg sold Maddox Games, to IC.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#176
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Sorry, for this late feedback, I actually didn't have much to write about
Anyways, bought the game and figured I'd regret it when I install it. I didn't install it in a while for this reason and, when I finally did, it turned out to be better than I expected. Long story short, with the patch available through Steam and on a less than stellar machine it runs at an average of 30 FPS over the channel, less then that over cities. The price for this performance is paid in eyecandy offcourse. Flight models appear correct in their essence, can't say if the stationary performance values are met at this time. I still wish Oleg could come back on board. Thanks for the insight. |
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