#21
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Treetop is right, I've seen many post saying that people experience overheat too early and then at some point they state they were running 80% pitch in a dive or something. I'm not an expert in IL-2 prop mechanics, but with the P-51 for example, if you really want the thing going, at optimal RPM, the pitch would be around 55%. That is something to keep in mind - proper RPM at a given situation. Another thing is the general engine operating conditions, if you push the plane real hard and the engine is quite hot already, don't expect to go for too long before you experience overheat. Real pilots did everything they could to keep their engines cool before engaging in a fight, that means radiator and pitch management, which most gamers don't care about.
Again I believe this an issue with wrong pitch management. I have read many posts and articles trying to explain how it works in the game, but most of the were general and mentioned stuff like "100% in combat as you need full power", which is just wrong since you need speed in combat and the prop generates a lot of drag. It also affects you maneuverability in some planes. I never use 100% pitch unless for landing and take-off or in steep climb and I have never ever damaged my engine in 4.11. The key is watching the temp indicator not the overheat message. That is what real pilots do, since they don't have a virtual hud to tell them everything. I think it would be nice if the devs wrote some detailed guide as to how to manage you engine in various planes in different situations. Anyway, though not being an expert on IL-2, I strongly believe that most of the complaints people make about FMs, engine management and other stuff really come from lack of knowledge on how to do it properly, rather than something being porked. In other words, it's not the software, it's the user. |
#22
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Absolutely. Well overdue. The overheat parameters have been changed/modified, and Team D really does need to put some specific information out on the subject.
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#23
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Quote:
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#24
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Quote:
Daidalos team has from the beginning just a job. Complete removal of the red side. 10.1, the Spitfire took from the game and 4.11, the P40 and others. I and many others are out. Thank you and have fun |
#25
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According to WhistlinggDeath the Spit is far too good and the 190 is "porked" (along with the Corsair)
__________________
Salute Jim (Blairgowrie) http://dangerdogz.com |
#26
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Quote:
It is not so now. Overheat message only indicates that damage is possible , higher the temperature bigger are the chances that damage will occur. But if you are just a fraction of degree above the temperature limit "Overheat" message will be displayed but you have better chances to win the lottery than to damage your engine. OTOH even if you overheat your engine a lot you might get lucky and get away with it without the damage. Just like in RL, you never know what is going to happen, you can't use the stopwatch and exploit simple overheat model like before. Quote:
We will probably release two more patches this year but as you are out you don't have to worry about it any more. And that's not all, we will not stop until whole planet is blue,hm, maybe it is blue already?
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#27
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Great news Ashe |
#28
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I wish you understand that those extreme arrogant whiners does not represent the whole community either. You have done absolutely very great job to the point I started playing IL-2 again with 4.11 patch, since after CoD IL-2 was just too arcade. There is no words for me to express my gratitude of that. S! |
#29
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Quote:
Quote:
Actually, heat to waste in internal combustion engine is about three times power developed and this latter is directly proportional to MAP, not to RPM, which is a consequence (that's to say an output, not an input) and, secondarily, by mixture, that contributes to take away some warm before the cooling system does. There are official values for max time allowed for each power setting in standard atmosphere on aircraft flight manuals: if matched in game they're correctly modeled, otherwise NOT (no matter how many testimonies and fancy theories we can take out). Regards, GB |
#30
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In tests, the Hurricane exceeded allowed water and oil temperatures when flown according to the flight manual, guess it was incorrectly modelled.
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