#11
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As for the numbers: We have neighter the prototype, nor the F4U-4 in game. "...any prop driven enemy.." - He forgot to add "...,that was available at that time." - wich in fact was (on fighters) an Ki-43, Ki-44, Ki-61 and A6M-3 and a little bit later an A6M-5, with almost the same performance as the A6M-3. Now to the numbers in game. With the weakest of the Corsair versions - the F4U-1 - you can outrun a Zero anytime at any alt level, with a minimum advantage of 40km/h at 2000m and 6000m. From 350km/h climb speed upward you can run away from any Zero as well. Naturally you cannot turn with it below 440km/h neigher can you do slow-climbing below 350km/h. To my eyes this gives quite a few possibilies to fight successfull against Zeros. Ki-61 may be a bit more difficult, but its almost the same there in all points. Furthermore, the F4U series has all become sligthly more maneuverable. To have said that, I don't see your problem, but maybe only in the way you use to fly. Quote:
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#12
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"...not as fast as they were supposed to deliver you easy kills". I can understand your dissapointment. Seriously: read the numbers, I wrote above and think about.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#14
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#15
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But feel free to create your plane to your liking - on a different place.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#16
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[QUOTE=EJGr.Ost_Caspar;379066]As for the numbers: We have neighter the prototype, nor the F4U-4 in game.
"...any prop driven enemy.." - He forgot to add "...,that was available at that time." - wich in fact was (on fighters) an Ki-43, Ki-44, Ki-61 and A6M-3 and a little bit later an A6M-5, with almost the same performance as the A6M-3. Now to the numbers in game. With the weakest of the Corsair versions - the F4U-1 - you can outrun a Zero anytime at any alt level, with a minimum advantage of 40km/h at 2000m and 6000m. From 350km/h climb speed upward you can run away from any Zero as well. Naturally you cannot turn with it below 440km/h neigher can you do slow-climbing below 350km/h. To my eyes this gives quite a few possibilies to fight successfull against Zeros. Ki-61 may be a bit more difficult, but its almost the same there in all points. Furthermore, the F4U series has all become sligthly more maneuverable. To have said that, I don't see your problem, but maybe only in the way you use to fly. [QUOTE] I look forward to testing this today against a breather in a Zero. It may take some time though as we'll be CTD every 5 minutes and overheating on takeoff. I fly the F4U almost exclusivley so I have a pretty good idea what to compare it to. |
#17
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In the 10+ years this sim has been around, I've read of no complaints to the Corsair. It hasn't been touched in 10 years!! If was porked as someone said, why do you hardly ever see it in a HL game? Run some tests off a carrier....It barely takes off. Forget about adding any ordinance. I set up a carrier at 16 knots and takeoff is a struggle. I think the problem is the acceleration. It picks up speed like a bus climbing a hill. There are a lot of Navy squadrons out there who are not going to be happy you messed with their baby. Please just fly the thing a little.....something is not right. And you can't dispute real life footage. This guy is off the ground before the end of the deck, and he started from midship! He doesn't fall off it the sim plays now: Last edited by sawyer692; 01-13-2012 at 11:29 PM. |
#18
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A more realistic speed for carrier air operations would be 30 Knots.
Try that.
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Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#19
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You know that carriers are turned into the wind during start and landings??? so a speed of 30 knots of the carrier + the wind inRL should make it easier.. and who start from a deck which is moving with only 16 knots... kamikazi???
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#20
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I understand that but the Corsair could also take off from a stationary carrier with no catapult during training at Pearl. I think your missing the point
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