Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Rig'n'Roll

Rig'n'Roll Truck racing game, sequel to the famous Hard Truck series. Drive authentic trucks along real Californian roads, deliver cargo, take part in truck races or establish your own cargo transportation company.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-21-2009, 05:55 AM
Ubaku Ubaku is offline
Approved Member
 
Join Date: Sep 2007
Posts: 249
Exclamation Reply from Igor Belago to your questions (latest news we have) 3/20/09

Edit:

Important: I have noticed that I translated question 12 wrong. I have now included the correct translation. I apologize for any problems that this may have caused.

-Ubaku


As you all know I have written another email to Igor Belago on March 2nd. The email had 16 questions asked by members of the Russian 1C forums. Here is the reply to that email.

You can find the original in Russian here. http://forums.games.1c.ru/index.php?mid=2215884

Here is the letter itself


Good day!

Hello Ubaku and all the members of the 1c Rig'n'Roll forums.

Again I apologize for the delay in replying to your letter.

I will try to answer all of your questions to the best of my ability.

1. It is already the beginning of 2009. How close is the team of developers to finishing the testing process and to the release of Rig'n'Roll?

Answer: Sadly we are still in the testing process.

2. Is there a chance that the game will be released in a couple of months or in 2009 period? Can you say, at least approximately when the game will be released?

Answer: Yes, the game will actually be released in a couple of months, but I can’t name an actual date yet.


3. Also can you say what the developers are doing right now, what part of the game is being tested exactly?

Answer: Testing is being done on many different parts of the game at the same time. The hardest part right now is the correction of various errors in the script and missions part of the game. At the same time we are balancing the economic and racing parts.

Our mathematical calculations are now being tested by actual gamers. At the same time we are fixing any errors we run into on accident while trying every single part of the game.

4. We saw that at http://games.gamepressure.com the release date is April 2009. Of course we don’t take seriously any release date, except the one at the 1c website or at www.rignroll.com, but still we are interested whether that release date is true or not?

Answer: See my answer to question 2.

5. Did the worldwide financial crisis effect the development of the game, and the release date in any way?

Answer: How could it not affect us? We are in the same situation as the rest of the world right now. We are forced to cut back on pay to our employees, and to lay off employees like many companies are doing right now. This won’t really affect the release of the game, what affects the release the most, is the size of the game world, its truly huge!

6. If you had a chance to go back in time 8 years, to when you were deciding what to put into the game what, if anything, would you want to change?

Answer: We wish we could avoid a couple of dead end ideas, which took up a lot of time. But sadly, as in any attempt at creating something new and innovative, you will make mistakes. Since the beginning of development our concepts of the game have grown dramatically, in my opinion only now is the game showing off its full potential.

7. Are there any problems with the licenses for trucks, which, since the beginning of development have been taken off the market? (If you remember the use of the K100 was prohibited precisely because it was taken off the market)

Answer: Sadly we could not obtain licenses for some of the vehicles. Some of them we have taken out of the game, some have been replaced by other vehicles. The K100 was originally put into the game as a pretty popular truck, even though it was taken off the market a long time before the beginning of development of the game.

8. Do you have plans to expand the game series further in the future? If so what are the plans?

Answer: We have a ton of ideas, but about actual current plans, that is a question for the publisher.

9. At the Igromir expo, in the demo version of the game, if you tried to upgrade a slightly damaged truck, you got a message which said,” Before upgrading, you first need to repair your truck"

Will this be in the final version of the game? Why was this function put into the game?

Answer: Yes, this function will be in the final version. It was put in for simplicity sake. For example, you can’t completely repaint a still damaged cab, you cant put in an engine upgrade while the engine doesn’t work in its default state, etc.

We decided it was unnecessary to make the gamer browse through a million different variations of upgrades for their truck. Besides, that is the way it’s usually done in real life by truck repair companies.

10. Will the game still have a school bus?

Answer: Yes

11. What is the point of hitchhikers that we can give a ride to in the game? Will they be part of a script or will they be merely for decorative purposes and mainly an extra way for the trucker to earn money?

Answer: If you meet someone in real life and give them a ride, you will never know what it may lead to. Its same way in the game, you might just make some extra money, or you might find something you never expected.

12. What will happen if you hit a pedestrian, is this possible?

Answer: Yes, it’s possible. The pedestrian won't die, and there won’t be any blood. You will also very likely be arrested, and taken to jail.

13. Are there any problems with surround sound in windows vista, or will there only be stereo?

Answer: I didn't see any such problems yet.

14. Some gamers have noticed errors in the geometry of the trucks, mostly in the proportions. Will this be fixed?

Answer: I'm not exactly sure what errors you are talking about, please be more specific.

15. Will there be P.R. events or contests before the release of the game? If so, what type?

Answer: That’s a question for the publisher.

16. How much will the game cost in Russia? (approximately)

Answer: Same as in other countries. We are not quite sure yet.

Thank you very much for your time. The fans of Rig’n’Roll are always very grateful for your answers to our questions, we hope to have a chance to hold the Rig’n’Roll disk in our hands soon.

Answer from Igor: Thank you to all the fans of Rig’n’Roll for your interest, I am sorry if there was any question, which I misunderstood, or could not answer correctly.

Respectfully yours

-Igor Belago

Last edited by Ubaku; 03-23-2009 at 02:53 PM.
Reply With Quote
  #2  
Old 03-21-2009, 07:20 AM
movo. movo. is offline
Approved Member
 
Join Date: Apr 2008
Location: The Netherlands
Posts: 91
Default

Couple of months.. couple of months.. couple of months... As said many times here, lots of work to make that huge ingame world with less than 25 employees. That ain't gonna work. Thanks for the email Ubaku.
Reply With Quote
  #3  
Old 03-21-2009, 12:36 PM
Freak Of Nature Freak Of Nature is offline
Approved Member
 
Join Date: Sep 2007
Location: Lithuania
Posts: 539
Default

Give me R'n'R I'll help to test it . Pleaseee
Reply With Quote
  #4  
Old 03-21-2009, 01:09 PM
Freak Of Nature Freak Of Nature is offline
Approved Member
 
Join Date: Sep 2007
Location: Lithuania
Posts: 539
Default

Just found a new video of R'n'R:

Last edited by Freak Of Nature; 03-21-2009 at 01:17 PM.
Reply With Quote
  #5  
Old 03-22-2009, 03:44 AM
Ubaku Ubaku is offline
Approved Member
 
Join Date: Sep 2007
Posts: 249
Default

lol you saw when the car jumped up when he hit it. Thats the type of bugs they are fixing.

Nice music btw. Russian.
Reply With Quote
  #6  
Old 03-22-2009, 10:23 AM
Freak Of Nature Freak Of Nature is offline
Approved Member
 
Join Date: Sep 2007
Location: Lithuania
Posts: 539
Default

Quote:
Originally Posted by Ubaku View Post
lol you saw when the car jumped up when he hit it. Thats the type of bugs they are fixing.

Nice music btw. Russian.
They should let us download the game and so we could help to test it. I think after couple of months they will say: "The game will be released in couple of months"
Reply With Quote
  #7  
Old 03-22-2009, 10:49 AM
obsolum obsolum is offline
Approved Member
 
Join Date: Sep 2007
Posts: 161
Default

The game won't come out in 2009. His answer is largely the same as the one he gave us last year. "Testing is still in progress, still fixing bugs, yadda yadda".
Reply With Quote
  #8  
Old 03-23-2009, 09:25 PM
Freak Of Nature Freak Of Nature is offline
Approved Member
 
Join Date: Sep 2007
Location: Lithuania
Posts: 539
Default

Hmm I wonder if they are going to make a new trailer. That would be pretty cool
Reply With Quote
  #9  
Old 03-23-2009, 10:26 PM
Ubaku Ubaku is offline
Approved Member
 
Join Date: Sep 2007
Posts: 249
Default

There are new screenshots, which are pretty darn cool. Check em out.

http://www.rignroll.com/index.php?ty...id&publ_id=507
Reply With Quote
  #10  
Old 03-23-2009, 11:32 PM
Azabache Azabache is offline
Approved Member
 
Join Date: Jul 2008
Posts: 42
Default

Quote:
There are new screenshots, which are pretty darn cool. Check em out.

Killer game

See the blur arround the windshield in some of the shots? That might be an effect in the game as a warning that the driver's been on the road for too long, just a thought
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:12 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.