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Men of War New World War II strategy game

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  #1  
Old 01-17-2010, 09:06 PM
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kane1 kane1 is offline
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Default Indestructible tank

Indestructible tank.


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  #2  
Old 01-19-2010, 06:30 AM
KnightFandragon KnightFandragon is offline
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How do u put 50 cals on tanks like that? would be nice to do that for sure, that tank was a 5 man wrecking crew =D
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  #3  
Old 01-19-2010, 06:37 PM
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Originally Posted by KnightFandragon View Post
How do u put 50 cals on tanks like that? would be nice to do that for sure, that tank was a 5 man wrecking crew =D
Hey KnightFandragon, I read in one of your posts that you put things in a game already. Tell me how much you already know? So I can give you just what you need.
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  #4  
Old 01-20-2010, 02:14 AM
Korsakov829 Korsakov829 is offline
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So you make this godly tank, and camp the area where the enemy appears.. I noticed the AA gunner never dies. I wonder what else you did..

Well, it is a god tank. You should try and make it fire 600mm rounds that reload in less then 5 seconds.
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  #5  
Old 01-20-2010, 03:06 AM
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kane1 kane1 is offline
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Quote:
Originally Posted by Korsakov829 View Post
So you make this godly tank, and camp the area where the enemy appears.. I noticed the AA gunner never dies. I wonder what else you did..

Well, it is a god tank. You should try and make it fire 600mm rounds that reload in less then 5 seconds.
I just found out how to make things invincible. The vid was for proof and fun. I wouldn't recommend playing that way for real. I went into a mission file in the Editor and changed the tank. I gave the tank "uber-50cals" firing "40mm zenite" rounds, the main gun has 999999 "sturmtiger" rounds so there is no reload. I made the crew invincible to.
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  #6  
Old 01-20-2010, 05:04 AM
KnightFandragon KnightFandragon is offline
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Originally Posted by kane1 View Post
Hey KnightFandragon, I read in one of your posts that you put things in a game already. Tell me how much you already know? So I can give you just what you need.
What ive figured out so far is adding units into Singleplayer missions. I know how to edit the stuff in the inventory, change the skins from the list it gives me and how to up the health for in game. I dont know how to change weapon loadouts for vehicles like it looks like you did here where you changed teh DT29s for a mob of 50cals. I guess i only know the basic easy to do stuff, none of that in depth file editing. I did read on some other forum about how you extract the files from that Game.Pak file and ive doen that but past that im pretty well lost

Last edited by KnightFandragon; 01-20-2010 at 05:06 AM.
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  #7  
Old 01-20-2010, 07:18 AM
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kane1 kane1 is offline
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I never mess with the game.pak file. I go into saved game files and also the mission files in the Editor. OK, sounds like you've been using the Editor so this will be easy. I'll use the first Russ mission for this example. Open the Editor then load the first Russ mission "dubovka". Now spawn a tank and crew. I'm going to use a Tiger 1. Put some of the crew into the tank, fire a few rounds from all the MGs, fire the main gun last, let the main gun reload. Click on one of the crew you left outside and check the inventory of the tank, put his helmet in the inventory(It can be anything, it's just to help find the tanks inventory). I'll call this save "dads", so "save-as" "dads". Exit the Editor. Sometimes this is the hardest part, locate the mission file. This is the path on my computer,
F:\Steam\steamapps\common\men of war\resource\map\single\1\1-dubovka
You would find "dads.mi' file. Now backup this file and put it somewhere. Open this file with notepad and scroll down, you would see this

Code:
	{Entity "pz6e" 0x8157
		{Position 4968.29 2716.58 37.55}
		{xform zl 157.42 y 3.03 zw 72.27}
		{TexMod
			{"/entity/-vehicle/tank_heavy/pz6e/pz6" "2"}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 358}
		}
		{Player 1}
		{MID 146}
		{Weaponry
			{State "gun"
				{Weapon "88mm_kwk36" filling "bullet88" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "mg34" filling "mgun" "ammo" 98}
			}
			{State "mgun2"
				{Weapon "mg34" filling "mgun" "ammo" 98}
			}
		}
	}
	{Human "single/ger/tank_com" 0x8159
		{Position 4928.55 2758}
		{xform zl -112.58 y 3.03 zw 72.27}
		{Extender "vitality"
			{Energy 89.5}
		}
		{Player 1}
		{MID 147}
		{NameId 90 60}
	}

Now change it to this,

	{Entity "pz6e" 0x8157
		{Position 4968.29 2716.58 37.55}
		{xform zl 157.42 y 3.03 zw 72.27}
		{TexMod
			{"/entity/-vehicle/tank_heavy/pz6e/pz6" "2"}
		}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 358}
		}
		{Player 1}
		{MID 146}
		{Weaponry
			{State "gun"
				{Weapon "88mm_kwk36" filling "bullet88" "fg" "ammo"}
			}
			{State "mgun1"
				{Weapon "uber_browning" filling "bullet40" "zenite" "ammo" 999999}
			}
			{State "mgun2"
				{Weapon "uber_browning" filling "bullet40" "zenite" "ammo" 999999}
			}
		}
	}
	{Human "single/ger/tank_com" 0x8159
		{Position 4928.55 2758}
		{xform zl -112.58 y 3.03 zw 72.27}
		{Extender "vitality"
			{Energy 89.5}
		}
		{Player 1}
		{MID 147}
		{NameId 90 60}
	}

Now scroll down until you see,

	{Inventory 0x8157
		{box
			{clear}
			{item "mgun" "ammo" 2925 {cell 0 0}}
			{item "bullet88" "ap" "ammo" 49 {cell 2 0}}
			{item "mg34" filling "mgun" "ammo" 98 {cell 0 2}{user "mgun"}}
			{item "fieldcap1_ger" {cell 2 5}}
			{item "bullet88" "fg" "ammo" 26 {cell 0 7}}
			{item "bullet88" "fg" "ammo" {cell 1 4}}
			{item "bullet88" "ap" "ammo" {cell 0 1}}
		}
	}
	{Inventory 0x8159
		{box
			{clear}
			{item "pistol" "ammo" 40 {cell 0 0}}
			{item "m24" "grenade" {cell 2 0}}
			{item "m24" "grenade" {cell 4 0}}
			{item "mp40" {cell 0 1}}
			{item "tank_cap1_ger" {cell 4 1}{user "head"}}
		}
	}

Now change into this

	{Inventory 0x8157
		{box
			{clear}
			{item "mgun" "ammo" 2925 {cell 0 0}}
			{item "bullet88" "ap" "ammo" 150 {cell 2 0}}
			{item "uber_browning" filling "bullet40" "zenite" "ammo" 999999 {cell 0 2}{user "mgun"}}
			{item "fieldcap1_ger" {cell 2 5}}
			{item "bullet88" "fg" "ammo" 150 {cell 0 7}}
			{item "bullet88" "fg" "ammo" 150 {cell 1 4}}
			{item "bullet88" "ap" "ammo" 150 {cell 0 1}}
		}
	}

Now if you were using my examples you would save-as dads and over-write the file. Start the Editor and load up the mission, if you did everything right you should find your tank. Give that a try and let me know. Remember to backup the files, if you over-write an original file and you didn't back it up it's changed unless you reinstall. Good Luck!

Last edited by kane1; 01-21-2010 at 09:52 AM.
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  #8  
Old 01-21-2010, 08:36 AM
KnightFandragon KnightFandragon is offline
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Lolz, I went into the editor and fired the MGs till they had to reload hten the main gun twice, saved the game put the hat in the tank and in the .mi file all those weapons didnt show up under the tanks spot...
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  #9  
Old 01-21-2010, 09:47 AM
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kane1 kane1 is offline
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Quote:
Originally Posted by KnightFandragon View Post
Lolz, I went into the editor and fired the MGs till they had to reload hten the main gun twice, saved the game put the hat in the tank and in the .mi file all those weapons didnt show up under the tanks spot...
You fire just a few rounds with the MGs, I was talking about the main gun as far as letting them re-load. When you fire a few rounds from your gun, then go into the file it shows how many rounds you have left (Weapon "mg34" filling "mgun" "ammo" 92). Putting the hat in the inventory just makes it easier to find you tanks inventory or whatever. I did what you said you did and I got the same thing.

Code:
	{Entity "pz6e" 0x8157
		{Position 3830.62 1353.16}
		{xform zl -145.66}
		{Volume "ram"
			{able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}}
		}
		{Extender "enumerator"
			{number 358}
		}
		{Player 1}
		{MID 146}
		{Weaponry
			{State "gun"
				{Weapon "88mm_kwk36" filling "bullet88" "fg" "ammo"}
			}
		}
	}
Just fire a few rounds from your MGs.
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  #10  
Old 01-21-2010, 10:12 AM
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kane1 kane1 is offline
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KnightFandragon, I keep a text file on my desktop from other saved games with weapons, vehicles, stuff that I use. Here's a link, just use what you want.

http://rapidshare.com/files/245736748/MoW.zip.html
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