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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #561  
Old 01-08-2014, 09:24 PM
MB_Avro_UK MB_Avro_UK is offline
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Accept it or reject it. We are all Flight Sim addicts. (Or perhaps junkies?).

Let's be grateful that we have sims to debate about. We are a niche brotherhood.

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MB_Avro
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  #562  
Old 03-15-2014, 08:02 PM
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  #563  
Old 03-16-2014, 02:30 PM
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major_setback major_setback is offline
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Quote:
Originally Posted by =HH=Pauk View Post
The pilot/crew ejecting/escaping himself/themselves from the aircraft at the end of the video looks good.
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  #564  
Old 03-19-2014, 06:36 PM
pencon pencon is offline
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Hopefully there will be pilot in cockpit animations , At least a pair of arms moving the yoke
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  #565  
Old 03-21-2014, 09:10 PM
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Quote:
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Hopefully there will be pilot in cockpit animations , At least a pair of arms moving the yoke
You mean in first person view? Not gonna happen. Jason or Loft stated as much. Personally I hope they never put arms or pilot in the cockpit.
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  #566  
Old 03-21-2014, 10:12 PM
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Feathered_IV Feathered_IV is offline
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They mentioned last week that AI crew will be visible in bombers and whatnot. Apparently they are animating their movements and reckon the results have been very good. Will have to wait for the Pe-2 in a few weeks to see for ourselves.
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  #567  
Old 03-22-2014, 02:43 AM
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AI crew is fine with me. I just dislike first perspective view of a pilot in the pilot's seat. It obfuscates some dials and levers. They aren't necessary for me.
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  #568  
Old 03-22-2014, 01:54 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by major_setback View Post
The pilot/crew ejecting/escaping himself/themselves from the aircraft at the end of the video looks good.
i thought that looked pretty artificial and Disney-like. in RL it isnt really possible for the pilot to leisurely stand upright on the pilot seat with the canopy open at that airspeed, and for him to then jump several meters straight into the air as if he is superman

and looking at the near finished aircraft now being seen in that game promo video, most of the aircraft in that video also look pretty low detail and ill defined ( compared to what we already have in CoD and the DCS-p51) so much so that the il2 sturmovik's in RoF's BS look actually blurry.

compare that to CoD and DCS where the aircraft are present in such crisp high detailed you can actually count the individual rivets (and some people do ), and you can see the aircraft so realistically modeled that you feel you can reach out to touch them and know the texture and material of each component.



the overall impression from this RoF BS is rather "war thunder" and "Birds of Prey" like, with some new eye candy animations and visual effects added to provide some entertainment

Compare that to what this weeks new 4.3 "team fusion patch" continues to add to CoD (http://theairtacticalassaultgroup.co...ead.php?t=9362), this RoF BS doesnt even come anywhere near the current CoD state for quality or features



and new improved smoke and damage effects



easy choice really, CoD is miles ahead on all fronts, and yes that includes the eastern front
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Last edited by zapatista; 03-22-2014 at 02:51 PM.
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  #569  
Old 03-22-2014, 04:11 PM
arthursmedley arthursmedley is offline
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The good news? We're gonna' have at least two top quality WWII combat flight sims and if Luthier can pull it off with his DCS effort, then we'll have three.


Last edited by arthursmedley; 03-22-2014 at 04:18 PM.
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  #570  
Old 03-22-2014, 07:40 PM
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[QUOTE=arthursmedley;515934]The good news? We're gonna' have at least two top quality WWII combat flight sims and if Luthier can pull it off with his DCS effort, then we'll have three.


That is the good that will rise from MG's ashes(very unfortunate), hopefully many new pilots to join our fun but serious genre
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