Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Armored Princess > Tactics discussions and solutions

Tactics discussions and solutions All you need to win the battle.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-21-2010, 05:05 PM
Sanctuary Sanctuary is offline
Registered Member
 
Join Date: Jun 2010
Posts: 11
Default Kiting on impossible?

Please feel free to correct me if I'm wrong, but I keep reading about how some people are able to kite monsters away to get navigational charts for quite a long time before having to fight their first battle. Is this entirely luck based and do these people keep resetting until they are able to do it? I am only on Bolo, but I cannot get beyond that area because the chart is being guarded by an impossible pack in a narrow area that won't kite more than half of an inch before stopping. Again, is this luck based or is there some secret to pulling these packs out farther than what they would normally go? To clarify, I already have the rest of the available charts from Scarlet, Rusty and Debir.
Reply With Quote
  #2  
Old 06-21-2010, 06:56 PM
Razorflame Razorflame is offline
Approved Member
 
Join Date: Apr 2009
Posts: 721
Default

that one is almost impossible

but doable

the trick is

u get very close
when u see the red marks on the enemy
pause

unpause move a little inch back

pause


(loop)
Reply With Quote
  #3  
Old 06-22-2010, 08:08 AM
Sanctuary Sanctuary is offline
Registered Member
 
Join Date: Jun 2010
Posts: 11
Default

Right, that's what I tried over and over again. I would move up to the point to where it would move close enough to almost hit me, then click around a fourth of an inch behind me to move and when I would move the pack would not and would then simply sit there a while and reset. The robot boss in the labyrinth seemed to be in a similar placement, but I was able to kite it out and grab the amulet without having to fight anything, and this should be the same but doesn't seem to be.
Reply With Quote
  #4  
Old 06-22-2010, 11:11 AM
N3MES1S N3MES1S is offline
Approved Member
 
Join Date: Nov 2009
Posts: 241
Default

Its not the same. The robot boss in the labyrinth has different path rutes that the troop u talking about. The troop u are talking about is almost impossible to kite, because sometimes it wont move, even if u are touching it xD. And if it moves, it will move only for a very short range, so that let u only a bit margin of maneouver. I tell u, i only did that once, i tried 6 more times without success, and now i directly fight the troop.
Reply With Quote
  #5  
Old 06-22-2010, 04:48 PM
Razorflame Razorflame is offline
Approved Member
 
Join Date: Apr 2009
Posts: 721
Default

i have succeeded twice in getting that troop away:p

but i had to reload couple of times

but it was just for fun to see if it's possible to do
now i just fight it and own him
Reply With Quote
  #6  
Old 06-23-2010, 09:06 AM
Sanctuary Sanctuary is offline
Registered Member
 
Join Date: Jun 2010
Posts: 11
Default

I spent over an hour trying to move that pack out and it simply cannot be done, so I'm wondering if we are playing different versions of the game or something. The pack simply will not move ever beyond a certain point and there are plenty of spots like this all over the various islands, so I really have no idea how people are "kiting" their way so far unless like I said they are getting really lucky with item placement.

These packs also cannot be beaten when they say "impossible" as a low level Mage without phantom or any really good units. I'm at the point where there's absolutely nothing left to level up on that wouldn't cause a loss of at least one unit that I won't be able to get back and my group is pretty horrible. All I have to chose from are Royal Snakes, Paladins (no more than 7 were sold), one Ogre, 5 Mages, Inquisitors (that can only rez a max of 3 regular Priests or 2 snakes) and a bunch of Droids. Not only is that not a high damage setup, I lose out over time through attrition of mana and turns even though they can "tank" the time away up to around turn 15 or so, but not much dies.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:36 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.