#541
|
|||
|
|||
Quote:
In Il2 at the moment there are several major groups of modders that have grown up around the idea of creating mods for offline and online play, and also around different languages, but because the community of mod creators is split into several groups in this way, each working to their own standards and techniques, many of the mods are not compatible with each other, and there is a wide varience in quality between mods. For Storm of War, it would be very good for all these people to be working to the same standards, with no more worrying about whether one mod will work with another and also to have the planes created by these people intergrated into the official game itself, assuming of course that these aircraft are of sufficient quality. |
#542
|
|||
|
|||
Not got anything constructive to say as most of its already been covered, But if i could just ask if you and your team would honour us and sign our guestbook on our website
http://www.mightydemons.com I would mean a lot to me and my squadron. cheers and thanks in advance.. oh word of warning.. its heavily laden with little secret spyware to get more fantastic screenshots! (that was a joke btw for the paranoid among us ) Last edited by MD_Wild_Weasel; 10-31-2009 at 10:26 AM. Reason: j |
#543
|
|||
|
|||
Quote:
|
#544
|
|||
|
|||
It all looks superb. One thing does trouble me slightly though. In the views looking down on the landscape there are some very prominant and distinctive tracks in the fields. These could only have been made by modern tractors using wide crop spraying booms. These would not have existed in the 1940's when there were still more horses than tractors working the land and the chemicals had not been invented so no crops would have been sprayed. This is a silly point perhaps or maybe important considering the incredible amount of detail and historical accuracy you are striving for and achieving in other areas. Historically its a bit like including a six lane motorway in the maps. I understand it's taken from a satilite shot so maybe its there as a mockup and won't be in the final game.
|
#545
|
|||
|
|||
Quote:
|
#546
|
|||
|
|||
Hot As Control
In relation to simulating the aircraft cockpit controls...is there more of the hot as controls..a example is the gear...it is now just a button toggle...would be nice to have it on a programable axis....i have a full simulation cockpit and would like to have mre in cockpit controls .."S"...71st Eagles Squadron....XR-A
|
#547
|
||||
|
||||
Why in the world would someone use a axis for gear operation.
Where is the need for stageless operation??? The Gear is usually a lever or switch with 2 positions, in or out. No need for a axis. Me thinks.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects |
#548
|
|||
|
|||
Manual gear, maybe ?
|
#549
|
||||
|
||||
Then one might use a wheel,20 turns for wheels down or up, ok.
Or in a emergency one can move the lever up and down to simulate a hydraulik hand pump.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects |
#550
|
|||
|
|||
That would be cool
G940 users might change one of those unrealistic trimmers as a wheel for lowering down the gear. It's better than pressing a button a million times If you're a G940 user and can't understand why I called those unrealistic, it's not my opinion, it's a fact. Most modern fighter aircraft have the trim on the joystick's head (don't know the exact term in English, but you guys got me, right?), as a hat switch. Want examples? Ok, here we go. F-15, A-10, Su-27/30/33/35, MiG-29/35, F-5 (OK, if you don't consider it a modern aircraft, then you have to check more on the F-5EM. It can beat, for example, any F-16 in the BVR field, so yes, it's modern) and so on. Actually, I've never saw a modern fighter jet using those, altought Logitech claimed that it was being used by such, if I remember well . |
|
|