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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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wpf connect destroying
Got this msg when I was disconnected from server, anyone know what it means?
edit: googling it seems to suggest it has something to do with a memory leak, "causes of memory leak specified to WPF applications". Though whether its my pc, the game or the server I have no idea. Last edited by Sauf; 04-15-2011 at 11:29 PM. |
#2
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Anyone else getting this msg? WPF connect destroying? Three times today lost connection with servers with this msg and when I checked the server list the actual servers were still ok with ppl still playing. Below is a copy of the last bit of the log file in case it helps dev's or anyone.
SteamClient: onP2PSessionConnectFail:90083234663212045 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 net replicate : time : 7436.502 ================================================= System.IO.DirectoryNotFoundException: Could not find a part of the path 'c:\program files (x86)\steam\steamapps\common\il-2 sturmovik cliffs of dover\cache\45006315184484293.jpg'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access) at rEy6wuhmPtyURQ2AHSw.EQ5cHEh5gNPyQ9CjMq1.yaN6xSFjc9 m(J7VgZPecXB5MZiTyBug , u97Tx06vHy8U3trsUgN , String , String ) ================================================= -------------- END log session ------------- Last edited by Sauf; 04-22-2011 at 03:51 PM. |
#3
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I've seen it in my server log
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#4
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I get the same message constantly, regardless how long I've spent on the server. Very annoying.
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#5
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I can't connect to Syndicate server after the patch... The load bar freezes around 98 percent. If I wait five minutes it then comes up with the wpf message for me. I can connect to other servers for example Kampfverband but I haven't tried to many others.
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#6
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I have the opposite Saintblu, since the patch it has been fine, dont get kicked and servers seem a lot more stable. Have you tried taking the game back to stock and re installing patch? Make sure you right clk the zip file hit properties and choose unblock, as i think it will install anyway if you dont but cause problems.
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#7
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Hey... nice tip. I'll reinstall just to be sure it's clean if I still have problems. #
I'll report back... for science. |
#8
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A fresh install then patch worked.
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#9
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#10
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Hi there.
Got same problem here.. "wpf.connect destroying". Tested to day and when NOT recording mission I was able to stay in server/mission.. Dunno if You are recording You`r flights but anyway.. ~S~
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