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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 02-04-2014, 04:44 PM
planespotter planespotter is offline
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Is anyone know how we can man the aaa guns on the airfields? I think it could be fun but I am also fear that someone dumb would think fun to take a gun and kill every plane on the own field as it taking off.
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  #12  
Old 02-04-2014, 04:51 PM
Continu0 Continu0 is offline
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I think it could be fun but I am also fear that someone dumb would think fun to take a gun and kill every plane on the own field as it taking off.
Afaik so far, you can only man tanks. But you can already use those tanks on certain maps to drive to the enemy airfield and blow everything up
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  #13  
Old 02-04-2014, 06:03 PM
planespotter planespotter is offline
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Afaik so far, you can only man tanks. But you can already use those tanks on certain maps to drive to the enemy airfield and blow everything up
See it is evil like that I fear!
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  #14  
Old 02-04-2014, 06:08 PM
planespotter planespotter is offline
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But then we could have artillery duels!
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  #15  
Old 02-07-2014, 05:52 PM
planespotter planespotter is offline
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amazing happy news for this next update...if you are single player

http://simhq.com/forum/ubbthreads.ph...pa#Post3908234
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  #16  
Old 02-07-2014, 10:19 PM
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Feathered_IV Feathered_IV is offline
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Slow motion has been implemented?
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  #17  
Old 02-07-2014, 10:25 PM
Kastel Kastel is offline
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amazing happy news for this next update...if you are single player
I disagree. If even the beginning is childish ( basic concept behind the campaign >>Malta = Isle Of wright, Tripoli 40 km south of Malta, Sicily located 10-15 km from Malta, etc., etc.) then so every mission ending will be.
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  #18  
Old 02-08-2014, 10:34 AM
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some games require ones self imagination to enjoy the gameplay, especially true in CLod's case, with being abandoned by the devs but being limited added to by the mods...make the best of a bad situation
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  #19  
Old 02-08-2014, 10:37 AM
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robtek robtek is offline
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Originally Posted by Kastel View Post
I disagree. If even the beginning is childish ( basic concept behind the campaign >>Malta = Isle Of wright, Tripoli 40 km south of Malta, Sicily located 10-15 km from Malta, etc., etc.) then so every mission ending will be.
I believe your post very unconstructive!
If some people construct a very good mission pack with the means available, it is very low to start nitpicking about the compromises they had to accept.
If one really is a fan, the fantasy will fill in the missing distances correct coastlines.
If one is not a fan but a history nut, wait for TF5.0 or 6.0 or even later when the correct maps are available.
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  #20  
Old 02-08-2014, 11:52 AM
planespotter planespotter is offline
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I believe your post very unconstructive!
If some people construct a very good mission pack with the means available, it is very low to start nitpicking about the compromises they had to accept.
If one really is a fan, the fantasy will fill in the missing distances correct coastlines.
If one is not a fan but a history nut, wait for TF5.0 or 6.0 or even later when the correct maps are available.
Agree. In IL2 I have play SpitnFire and Hurricane Season campaigns, the best for IL2. Both on East Europe maps, not Channel, and I don't care. Malta on Isle of Wight, cool by me until we have a MTOps map. Its agame.
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