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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 12-11-2013, 03:09 AM
RT2 RT2 is offline
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Join Date: Nov 2013
Posts: 32
Default Trying to implement a trading system for elements is SW3CW.



Okay initial work is just to get graphical development to be able to implement a potential trading system into Star Wolves 3 Civil War.

I am curious to see if anyone has any ideas as to how I could alter the Cost and selling prices for items in stores in different systems.
If not in different systems in different sectors.
Or even by different companies.

Something so the cargo section of the game gets more use.

As I am still Noobish at this any pointers would be helpful.
Around implementing containers in shops.
Free Traders sales setup,

I see a rough way to do it, As always any yakka would help.

Be safe.
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  #2  
Old 12-12-2013, 07:28 PM
Simbal Simbal is offline
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Join Date: Jul 2013
Posts: 59
Default

Quote:
alter the Cost and selling prices for items in stores in different systems.
If not in different systems in different sectors.
Or even by different companies.
I Think the only way to do this would be Scripts, But i may be wrong
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