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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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If UBI's DRM scheme is unacceptable...
I'll buy the Russian version and then patch the GUI/Missions to English
Problem solved guys! |
#2
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Are you sure this will be possible?
If yes, then I will do this too. |
#3
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Thats absurd. If you just need it for active I see it positive, less "pirates" and Oleg would have more money for development
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#4
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True, but what if you have to go online every time you launch the game?
Maybe it needs activation at every launch. |
#5
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It was already stated that this wouldn't happen. And if that isn't enough, the cover says you only need internet for the activation of the game. That's pretty fine with me.
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#6
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I don't like ' If ' threads, but this is indeed not what is stated on the lately discovered boxart, like Qpassa said.
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#7
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Quote:
It could also mean every time you activate the game. We don't know (and speculation is pointless right now). |
#8
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In a post over at the UBI ZOO there was an apparent leak of info on the German UBI forum.
Activation on line one time only. Expect an official announcement next week.
__________________
Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#9
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Quote:
If activation over the web was required for each login, that would drive them nuts on their servers. It that were the case they would just put the hooks in to make it a semi-online game. I think that is where MSFT is headed with their so-called improvement to FSX called "Flight". MSFT thinks they have found a way to exploit what the 3rd party devs have been doing for free for 10+ years. MSFT is going to lock in the code, and sell the stuff. |
#10
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I'll just be extremely thankful to have the content.
I could care less about the DRM scheme. Hopefully it's robust and completely protects the content. These DRM posts are so old and archaic. No one of any significance listens to them. We all need the content protected as much as possible. From my perpective as a user - it's in my own best interest to keep the development dollars going to the creator and to keep the simulation intact from tampering. S! Gunny |
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