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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #11  
Old 11-01-2012, 03:46 AM
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Yay! Keep at it.
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  #12  
Old 11-01-2012, 03:55 AM
QNk QNk is offline
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I cleaned up the skill descriptions and repackaged into your KFS (v0.0.2). Some skills haven't been figured out yet so I left those alone, but most everything else should be more comprehensible.
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File Type: zip ZechLang Mod.zip (23.5 KB, 22 views)
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  #13  
Old 11-01-2012, 04:28 AM
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You guys are great. Any plans to tackle Valkyrie skills? One of the upgrades has no description at all and another one assumes you know that it can leave chargers (I didn't until I read about a bug with them). Both of those are listed in the bugs thread.

I imagine their rage skill descriptions in general would benefit from cleanup, too.
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  #14  
Old 11-01-2012, 05:46 PM
jonagold jonagold is offline
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My apologies in advance, especially if this has already been answered (I searched, but did not find anything) but I couldn't figure out where to place the file / which one to replace - a quick hint would be very kind!

In any case, thank you very much for your hard work, it is much appreciated!
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  #15  
Old 11-01-2012, 05:48 PM
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session/addon/mods

Just place the .kfs file in the zip in there. The mods folder won't exist unless you've made it, so make it!
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  #16  
Old 11-01-2012, 07:21 PM
jonagold jonagold is offline
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Quote:
Originally Posted by Zechnophobe View Post
session/addon/mods

Just place the .kfs file in the zip in there. The mods folder won't exist unless you've made it, so make it!
Thank you! (I read somewhere that the mods folder should be created within the data folder - which obviously didn't work..)
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  #17  
Old 11-02-2012, 02:59 AM
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Skill Updates, round 1

Version 0.0.3
Viking Class Skill Updates:
Rage Control
Rage Ready
Frenzy
Quick Draw

Skald Class Skill Updates:
Diversions
Favorite of the Gods
Persuasion (Only works for racial modifiers)

Soothsayer Class Skill Updates:
Rune Magic (Specified combat runes, and distribution)
Transmute (Mentions spell restriction)
Artifactor(Lol, mechanisms?)
Concentration (Mentions reduced effect in long combats)
Creation (Fixed typo displaying the duration twice)
Soothsayer (skill)


I didn't do ALL the skills, since some are currently broken, and some I haven't directly used. Also some are simple enough no change is really needed.
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  #18  
Old 11-02-2012, 04:10 PM
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Well Loyal Viewers, I was asked by 1C if they could use some of the 0.0.2 text in the official game, so looks like my toils are not unwatched! (They also gave me a special thanks in the credits, I'm a super-star!)

Guess I'd better make sure to finish what I started!
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  #19  
Old 11-02-2012, 11:40 PM
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Congrats! I love to see fan-dev collaboration like that.

Also, when you get around to items, the Spear of Rage says "+20% gain in the battle of fury" which really ought to say "+20% rage gained in battle."

Last edited by camelotcrusade; 11-03-2012 at 05:44 AM.
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  #20  
Old 11-06-2012, 04:15 AM
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Version 0.1.1
Olaf's Rage Skills are now displayed as such, and references to them are more explicit. Effects:
Lord of the North
Viking Vortex
Ice Blade's
Loki's Aid
Rage Ready
Icy Rage

Item Tooltip Updates
Rind Rave (Mentions crystal cost in special)
Chain of Chance (Clears up who is cursed and when)
Banner of True Faith (Refers to mind runes instead of spirit runes, fix missing space)

Spell Tooltip Updates
Changed spell durations to not say 'of'.
Battle Cry (Notes increases all troops init)
Precision (Slight grammar fix)
Greasy Mist (Describes damage decrease, and doesn't pretend it won't effect your units)
Turn Back Time (Notes it returns health as well)
Gift (Correctly notes that it uses Defense runes)

I took a look at the items in the Tooltip area of the bug thread but most were a little beyond the scope of what I'm doing here. Still got some fixes in.
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