|
Warrior, Paladin, Mage Different classes in King's Bounty |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
No Gift Challenge
Hi,
In my opinion and feel free to challenge it the spell Gift+Inquisitor is truley the biggest exploit in the game. So here's a little something to remedy it. Impossible (not mage) / No unit lost / no scribing of the spell gift (can use scroll if you find any). Options for resurrection are: Spell sacrifice inquisitor + time back Phantom Inquisitor I feel mage will have much easier time for this and that why strictly warrior/palain. I thought of this challenge in my impossible paladin game where I only found gift in Eliinia and had really hard time. Any one up for it Last edited by iregev; 09-06-2009 at 04:57 AM. |
#2
|
|||
|
|||
If you have the resurrection spell you don't need gift for resurrecting. So your challenge would be more no resurrection from spell or inquisitors allowing gift for something else.
EDIT: Well this challenge would be also with no Sacrifice. |
#3
|
|||
|
|||
Gift-Inquisitor still hits a limit in terms of mana; this combo has better application for resurrecting level 5 units.
Inquisitor's Holy Rage-Lina's Chargers-Resurrect IMHO is the greater exploit since you could be at turn 20, no rage, no mana, massive casualties, and still be able to bring back your army to full strength if you stick to units that Resurrect works on. |
#4
|
|||
|
|||
well that's true but I feel that sum sort of resurcrion has to be allowed so how do you guys feel on playing the game with out inquistors at all......
I recently played a an impossible mage game (no losses) using only undead,demons,orcs and natural units (inspired by WoW) so no elves or humans what so ever. It was real fun and I had to come up with new strategies beacuse my previos games where based heavily on agna's ruby and inquistors. On the plus side I didn't have to research tolerance...... As I said, real fun, but mage is too easy for this chalenge because from level 20 and on you can slaugther most of the battles with double armagedeon and ancient vampires (don't even use need time back) Turn 1: double armagedon Turn 2: fear on the unit left alive (usually level 1-3) and suck away. Turn 3: posion cloud on yourself + mana spring to full mana.... so the next will have mana to cast double armageedon..... Too easy Warrior w/o Inquistor and no loss seems intresting |
#5
|
|||
|
|||
Quote:
|
#6
|
|||
|
|||
Demons can be resurrected Via ressuurection spell.
as for undead... Vampires and target is preety solid tactics not to get at all Vampires + sacrifice if somehoe you managed to get hit before you have time back. Also you can use any natural unit, dragon, beholders, royal snakes, griffins.... |
#7
|
|||
|
|||
it's really not that hard...
undead are overpowered use your mage to dual cast fireball ice snake firerain w/e kill an enemy stack use necro call from the your own necro and voila let your skelli archers kil the rest and use cursed ghost or ancient vamps to kill the left overs a better challenge would be with a NEUTRAL unit so no humans(save for barbs robber pirates) no elves no orcs no demons no undead u won't get ANY moral bonus so that should be a HARD CHALLENGE |
#8
|
|||
|
|||
I don't think undead are overpowered when aim for no loss game beacuse they require micromanagmement to not get hit at all.
I agree that everything with Mage is indeead too easy. In the orginal post I wrote that this challenge is trictly for warriror / paladin |
#9
|
|||
|
|||
i don't know why people think MAGE games are so easy..
mages got BY FAR the hardest time of doing anything they got less leadership less use of rage and their spells on impossible won't do a s much damage as a warriors troop can do or a paladin's ones and since warriors and paladins can use the infnite mana/resu trick as well makes the mages obsolete and undead are very strong they can GET HIT just be very smart with cursed ghost and ancient vampires ^^ |
#10
|
|||
|
|||
1 - I think that the general consensus in this forum is that paladin is the most difficult.
2 - Mage spells can to devistating damage, with 35 or 40 intellect and proper items the firerain will do massive damage even on impossible, there are some intresting posts in this forum about it I think. 3 - in my opinion what makes mage the easiest on the "no kill" games is the fact that you can waltz through the toughest battles with only one stack of vampires/dragons using armageddon. try taking in korador on impossible with a paladin with no losses and it will take allot of turns (In my game I did it on level 26! with a perfect set of sword of light and 2 marshal battons to spice my human army - it lasted more then 40 turns to fully resuurect, and I was defeated badly before level 26) a mage however does it more easily. |
|
|