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Theatre of War series The most historically accurate RTS games |
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#1
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Kursk crashes
I just got the ToW Kursk and I was ready to enjoy but...
I crashes to desktop all the times when I hit "START BATTLE" button. I tried Affinity, administrator, re-install, anything. No luck I have Win7, 64-bit, i7 920, 2x4870 crossfireX I hate when this happens to a new game. And I bought it just because I have 3 days free from work. Damn! Any ideas? |
#2
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Hmm, i would try to disable Crossfire first and see if this helps. On the other hand, does your CPU have Hyper-Threading feature? If yes, can you disable it?
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#3
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OK, that's it. It does not like Crossfire
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#4
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Kursk crashes
I have a similar problem. TOW 2 Kursk crashes every time I try to apply settings or to start the tutorial. I have a Dell Precision M6500 laptop with Win 7 Ultimate 64bit, i7 X920 processor, 12 Gbyte RAM and a Nvidia Quadra FX 3800M graphic adapter. Any help would be much appreciated
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#5
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If it crashes when you try to save settings, make sure you're running the game using 'Run as Administrator' context menu command.
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#6
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Kursk crashes
Thanks for your reply sneaksie. It does also crash when I hit the start button in tutorial. I looked at the log file (see below) and it seems to have problems with the game.ini.
Btw. I am running version 1.3.2 of the game. [Jun 9, 2010 1:37:22 PM] ------------ BEGIN log session ------------- Sound: Native library (build 1.1, target - P IV) loaded. Main3D >>> renderer type: DIRECT3D9 Available Texture Memory: 1181Mb WWThreadPool.create(): Thread pool is created. Threads count = 0 Load gui skin from: Data/Settings/gui.ini =========================== CampaignRecList.updateList() begins =========================== =========================== CampaignRecList.updateList() ends =========================== Time overflow (0): speed 0.05 Initializing DirectSound playback device... Primary buffer created. Playback format is set : sampling rate = 44100, num channels = 2. Not enought hardware buffers (0), hardware disabled Buffer caps : Transfer rate = 0, CPU overhead = 0. Default speaker config is : 1310724. Direct sound audio device initialized successfully : DX Version : 7 Hardware - disabled [buffers : 0] Extensions - enabled : EAX ver. 1 [ ] - disabled EAX ver. 2 [ ] - disabled EAX ver. 3 [ ] - disabled I3D ver. 2 [ ] - disabled ZoomFX [ ] - disabled MacroFX [ ] - disabled SIMD render [X] num channels 32 Initializing animator... Animator was initialized in 15868 milliseconds (15 seconds) Loaded user music tracks: [Ingame: 0] [Non-Game: 0] ================== DESTROY GAME ===================== IniFile load failed: I/O error: users/game.ini ================== DESTROY GAME IS DONE===================== WWThreadPool.destroy(): Thread pool is destroyed [Jun 9, 2010 1:38:15 PM] -------------- END log session ------------- |
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