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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Olegs worst competitors (?) - Microsoft Flight have released new screens...
So - Microsoft Flight has released new screens yesterday...
http://www.microsoft.com/games/flight/ Look at the new January 2011 screens and think about that before whining about the landscape shots Oleg has released - or the palette for that matter... A small Russian company does this and the worlds largest software company gives us that? Look at screen 4 - is it only me or does it look even worse than FSX? (which obviously is what Flight really is with some tweaks - I know). Look at the fields in shot 1 and compare to the Blenheim shot from the latest update... Do you think they will manage to get real DX10 support this time? Don't even dream on DX11 - but I guess they will promise that this time like they did with DX10 in FSX So Oleg, you don't have to worry about them any more then |
#2
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I am not a Microsoft fanboi, but these screenshots look quite beautiful to me? You sure we looked at the same ones?
Besides Flight is not really competion to COD, is it? |
#3
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Install Silverlight
No thanks |
#4
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No Silverlight for me either, thank you
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#5
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Quote:
Take one of these "new" shots of their "new" engine and compare to the same place in FSX and I'm sure it would be impossible to tell them apart - and we know that the FSX engine stutters badly while doing graphics like this. I think they are beaten easily by IL2 with later maps when you see them "in action"... They may look fairly OK on a screenshot but while rolling it's the opposite to me at least when the autogen objects freak out and the cities look like an old DOS game like EF 2000 with some landmarks in the middle of a pile of boxes Then we know how crappy the FM is compared to IL2 - and that does not make it better - I think the stall behaviour in FSX feels like an old DOS game so it fits the autogen cities well OK, it has the whole world to fly over so naturally the trees in Mombasa can't be placed manually like the trees near the edge of the white cliffs in CoD, but when it stutters in the menu while loading a rather crude Cessna with a 3D preview something is wrong - and then FSX was used in the promos for Vista/Me 2. Anyone remember that OS by the way? And I suppose it's competition as there are just a few flight simulators in production right now and the communities should overlap quite a lot? |
#6
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Somehow, I got Silverlight...
The pictures look like the equivalent of current payware for FSX if you ask me, the Maule is the same too...this is shaping like marketing drama leading to...being forced to use windows live...they all want (Microsoft and the other giants) their own Facebook and Apple store...Not looking as good as it first seemed. Lou |
#7
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FSX to sell Vista, powered by DX10 was the PR... too bad it all fell over.
but there was something cagey about an open architecture, with 3rd party support that offered paid for 3rd party bits and pieces to fix the crappy oem product, which had me wondering about what went on in "the back room" ( ) during the development phase |
#8
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I agree. I never cared for the FS series, but I don't see anything obviously wrong in those screenies.
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#9
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Same here.
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#10
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I have FSX and its great - after adding lots of aftermarket enhancements.
calling FSX 'pilots' nerds is laughable when I see Il2 fans calling themselves 'fighterpilots' lol whats the difference - all computer sim players and or gameplayers are nerdlingers - time to face reality on that point, fellers I agree that MS Flight looks exactly like FSX with ORBX and REX addons in place as default environments - but then, when you render it all down to brass tacks, Il2:CoD looks like Il2 with hackmods in place and a little extry rounding on the models courtesy of the added polygons you get with PC improvements so.... why all the fingerpointing ?
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"I'm afraid I'm not at liberty to discuss this" the Sandman... |
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