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Spirits of Rage All information about Spirits of Rage |
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#1
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Did you ever noticed the AI to destroy a Wall?
I mean the Wall casted by the first spirit?
This seems useless ability but providing the AI never breaks it it may be extremely usefull. |
#2
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They break it, and it shatters completely by destroying just one piece, so it's far more useless than the wall of the ice spirit.
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#3
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Depends on how you use it. If you make an area impassable, they will destroy it. If you place it in such a way that the enemy can get around but it'll waste a turn, they'll usually walk around it. If walking around the wall will take 2+ turns, they'll usually destroy it.
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#4
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Something that has a price of zero and can absorb ONE enemy attack no matter how strong(one wasted attack), is tagged as 'useful' in my book
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#5
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In my experience, there was not even a single time when I would have to or want to use it, it's not worth wasting your rage box for that turn.
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#6
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I have used both walls on occasion, mainly when waiting for Reaper to finish resting.
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#7
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I use Lina and Reaper in turns and the other two almost never get any action. On the odd chance that both Lina and Reaper have 1 round of rest left at the same time, I usually just use underground blades. Blocking the enemy can be easily done using phantom/summoning abilities/iceball/totems/demon portal/etc. and they all fare far better than any wall.
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#8
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Yeah, but atm all i have are Zerock and Sleem, so i'm biased
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#9
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Quote:
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#10
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Underground rocks are pretty decent when maxed, puts some of the better spells to shame but yes, it loses it's usefulness in the second part of the game.
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