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Men of War New World War II strategy game

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  #1  
Old 07-24-2008, 06:47 PM
[SOE]No.Mam [SOE]No.Mam is offline
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Talking Storm over Europe 2 announcement / first look

After groundbreaking success with Storm over Europe RWM for Soldiers Heroes of World War II we proudly announce the 2nd Part of SoE.
Storm over Europe 2 is coming to your PC in 2010/2011, released at the same time with retail Men of War: Assault Squad.
Storm over Europe2 RWM would be a free to download game modification for the Men of War retail pc game. The SoE2 Mod installs alongside the existing game installation allowing both the original and SoE2 RWM to be played separately without causing conflicts.
The Mod developers' aims are to rework the original game developed by Best Way and DMS within legal and feasible constraints to create a realistic combat environment for gamers. This includes adjusting the games various elements including physics, visual effects and game play. Along with changes to how the game handles, the SoE2 team intends to include additional factions, such as the British military and add to or alter existing factions so that they resemble real life combat elements found within their contemporary environments.
The Mods name, 'SoE2 RWM', is self descriptive in its aim to create a realistic combat environment on the home computer. The SoE2 team comprises a group of dedicated individuals, several of whom have backgrounds in armed services of WW2, whose sole task is to provide researched material, including statistical information, to the developers who are in turn tasked with coding and creating the mod itself. If you are looking for a fact based RTS from the perspective of company warfare, we feel SoE2 RWM will provide for your gaming needs.

So here is the first look on one of our stuff inside:

and here in a little bit better resolution:


( Edit 18.04.2008 ):
Update one for Storm over Europe 2 modification. We proudly present new informations about our mod.

Today we want to share a few information and visuals with you. Here we present a completely new build map called "Groesbeek Heights". The Groesbeek area was one of the key positions in "Operation Market Garden" to capture the city of Nijmegen in September 1944. It´s a area of wooded hills about 8 miles long to the east of Nijmegen.
This map is the first of a series of new maps supporting bigger ranges and engagements in SoE2. "Groesbeek" have a size of 1300x550 meters in game. On this map you will become a completely other gaming experience as in the retail MoW game depend on realistic combat ranges for infantry and tank weapons. You will find only buy able stuff from the realistic period of time (September 1944) if you play with the realistic SoE2 Sep. 1944 setting on this map. For example "Panthers" from the 2. SS Panzercorps or "Firefly Sherman's " from Irish Guards Group. For all that will not playing our map´s with a realistic unit set-up, it is possible to play it with all stuff. Both of them are available.
We have agonize how we can display the great dimensions and lovely build details of the map for you. And we decided to make a short overfly video from our new map "Groesbeek Heights".

So here, that is the loading screen of our new map:

and here in a little bit better resolution:


This is the preview video from "Groesbeek Heights" for you:
Stream: Video
Mirror 1: Filefront

(50Mb 640x480 H.264/AVC video codec/ mp3 audio codec; best solution to view is VLC Player, completely free at http://www.videolan.org/ )

( Edit 22.07.2008 ):
Update two for Storm over Europe 2 modification. We proudly present new informations about our mod.

We know the community is waiting so long for news about our modification. So here we go again for a next update. Today we want to inform you about a another big new map for SOE2. This map is totally new build from scratch and have the Brest thematic. In the year of 1944 in august the operation "Cobra" was started by the allied force to break-out from the Normandy bridgehead. This map will feature the battle of Brest with all the street fights from house to house, deadly bunkers and bloody artillery all over the map.

So here, that is the loading screen of our new map:

and here in a little bit better resolution:


This is the preview video from "Brest" for you:
Stream: Video
Mirror 1: Filefront

(103Mb 640x480 H.264/AVC video codec/ mp3 audio codec; best solution to view is VLC Player, completely free at http://www.videolan.org/ )

(Edit 08.02.2009):
Update three for Storm over Europe 2 modification. We proudly present new informations about our mod.
Our new map is set in the time period of August 1944 in the area of Mielec in south east Poland in the near of the border to the Ukraine. A plenty of fighting groups hit each other. German 23. PzD, 24.PzD
and 78. GD has contact with seven devisions of the 5. russian Garde-Armee.
So here, that is the loading screen of our new map:

and here in a little bit better resolution:


This is the preview video from "Milec Outskirts" for you:
Stream: Video
Download: Video

(105Mb 640x480 H.264/AVC video codec/ mp3 audio codec; best solution to view is VLC Player, completely free at http://www.videolan.org/ )

Update four for Storm over Europe 2 modification. We proudly present new informations about our mod.
Today we want to share a few information and visuals with you. Here we present a completely new build map called "Kurland".

This map is the 4th of a series of new maps supporting bigger ranges and engagements in SoE2. "Kurland" have a size of 1300x550 meters in game. On this map you will become a completely other gaming experience as in the retail MoW game depend on realistic combat ranges for infantry and tank weapons.

So here, that is the loading screen of our new map:

and here in a little bit better resolution:


This is the preview video from "Kurland" for you:
Stream: Video (offline !!)
Download: Video

(105Mb 640x480 H.264/AVC video codec/ mp3 audio codec; best solution to view is VLC Player, completely free at http://www.videolan.org/ )



Update five for Storm over Europe 2 modification. We proudly present new informations about our mod.
Today we want to share a few information and visuals with you. Here we present a completely new build map.

This map is the 5th of a series of new maps supporting bigger ranges and engagements in SoE2. This map have a size of 1300x550 meters in game. On this map you will become a completely other gaming experience as in the retail MoW game depend on realistic combat ranges for infantry and tank weapons.

So here, that is the loading screen of our new map:

and here in a little bit better resolution:


This is the preview video from our 5th map for you:
Download: (Normal Quality - 163MB)
Mirror #1: #05_SoE2_NQ.avi

videoinformations: 960x600 H.264/AVC video codec/ mp3 audio codec;
best solution to view is VLC Player, completely free at http://www.videolan.org/




Update six for Storm over Europe 2 modification. We proudly present new informations about our mod.
Today we want to share a few information and visuals with you. Here we present a completely new build map.

This map is the 6th of a series of new maps supporting bigger ranges and engagements in SoE2. This map have a size of 1250x600 meters in game. On this map you will become a completely other gaming experience as in the retail MoW game depend on realistic combat ranges for infantry and tank weapons.

So here, that is the loading screen of our new map:

and here in a little bit better resolution:


This is the preview video from our 6th map for you:
Download: (Normal Quality - 120MB)
Mirror #1: #06_SoE2_NQ.avi (pls download movie - online stream quality is verry bad)

videoinformations: 960x600 H.264/AVC video codec/ mp3 audio codec;
best solution to view is VLC Player, completely free at http://www.videolan.org/



Small update for Storm over Europe 2 modification. We proudly present new informations about our mod.

we have changed the visual hud for all infantrie.
now y can see on icons from each soldier his exact weapon and his aducation (stars).



Please stay tuned the next update will coming soon. Thx for attention...

Last edited by [SOE]No.Mam; 09-26-2010 at 09:37 AM.
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  #2  
Old 07-25-2008, 02:36 AM
Rafo Rafo is offline
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Can't wait for this mod! Tiger skin looks ace!
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  #3  
Old 07-30-2008, 05:19 AM
(UGF} Corporal Desola (UGF} Corporal Desola is offline
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Hey the Tiger I is already in MoW.

Maybe SoE team vs. DMS dev team, that would be brave.
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  #4  
Old 08-01-2008, 02:52 PM
szebus szebus is offline
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How about flyable planes ? I saw an airfield with planes on the map and i guess the planes from are usable by player ... right ? Will you do some maps with bases, i meean 4 military bases with airfields and in the center of the map a town and something like that ?
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  #5  
Old 08-04-2008, 08:12 AM
(UGF} Corporal Desola (UGF} Corporal Desola is offline
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Hmm, you could of just given me an idea.
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  #6  
Old 08-04-2008, 09:09 AM
Mino Mino is offline
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The maps looks good, nice work guys..
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  #7  
Old 08-04-2008, 04:44 PM
[SOE]No.Mam [SOE]No.Mam is offline
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Quote:
Originally Posted by Rafo View Post
Can't wait for this mod! Tiger skin looks ace!
Quote:
Originally Posted by Mino View Post
The maps looks good, nice work guys..
thx2all for praise.

Quote:
Originally Posted by (UGF} Corporal Desola View Post
Hey the Tiger I is already in MoW.
Maybe SoE team vs. DMS dev team, that would be brave.
yes, tiger is already in Outfront(A1)/MenofWar. but we gave them a new skin.

Quote:
Originally Posted by szebus View Post
How about flyable planes ? I saw an airfield with planes on the map and i guess the planes from are usable by player ... right ?...
yes, you can fly with planes. but you cant buy them. all planes must be set on map directly.
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  #8  
Old 08-06-2008, 02:07 AM
(UGF} Corporal Desola (UGF} Corporal Desola is offline
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Aw, I wanted to buy my little model planes, Damn you SoE, LOL.
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  #9  
Old 08-07-2008, 08:54 AM
szebus szebus is offline
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Quote:
Originally Posted by (UGF} Corporal Desola View Post
Hmm, you could of just given me an idea.
Hmmm... I was thinking to some multimaps like in C&C generals zero hour where all the players starts from the edge of the map, everyone has it's resourses (in MoW case have a litle army base for each player with airfield with 3 or 4 planes, some defense positions and some trucks with stuffs) but the majority of the resources are in the middle of the map (in MoW a huge city with 3 or 4 capture points). It should give the player a sensation that he has a base , he has to defend it and in the same time to stand his positions in the city too, or something like that .
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  #10  
Old 08-07-2008, 04:33 PM
[SOE]No.Mam [SOE]No.Mam is offline
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Quote:
Originally Posted by szebus View Post
Hmmm... I was thinking to some multimaps like in C&C generals zero hour where all the players starts from the edge of the map, everyone has it's resourses (in MoW case have a litle army base for each player with airfield with 3 or 4 planes, some defense positions and some trucks with stuffs) but the majority of the resources are in the middle of the map (in MoW a huge city with 3 or 4 capture points). It should give the player a sensation that he has a base , he has to defend it and in the same time to stand his positions in the city too, or something like that .
Men of War contains such a mp-game-mode. your team defend some areas - other team attack. after 20 min each team change their positions.

Last edited by [SOE]No.Mam; 08-07-2008 at 05:11 PM.
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