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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Friday Update, Q&A - December 23, 2011
Hi! Today we have again a small update information. Within the last two weeks on the forums were going to your questions about current and future status of the project. Below I post a project manager answers - Ilya Shevchenko. Let's go: 1. Are you planning multiple simultaneous cockpit cameras for use on multiple monitor setups, such as U-shaped forward-left-right views, as they existed in the original Il-2? Quote:
2. Will you reenable cockpit shake that existed in the earlier versions? Quote:
3. Will the dynamic stall be implemented in the Flight Model? Quote:
4. Are there any plans to add a new aircraft or modifications, equipment and other objects to Cliffs of Dover before the sequel? Quote:
5. Will there be a working siren on the Ju-87? Quote:
6. Is there any news about the Su-26? Quote:
7. Will the maximum altitude of the planes (ceiling) be raised to the historical values of ~10-11000 m? Today it is 7-8000 m for most planes, and much less for the Fiat G.50 Quote:
8. Will the performances of the poor G.50 be upgraded to be closer to the real historical values? The G.50 maximum speed today is ~350 kmh at sea level against 407 kmh found in books and online references. The G.50 ceiling in game is some 5000 m, against 10500 m found in various sources. Quote:
9. Will the damage of a radiator by bullets produce a damage to the engine? Today you get the message "radiator leak" but the engine continues to run. Quote:
10. Will the AI crews of bombers be programmed to do their jobs? Will navigators navigate? Will bomb aimers guide the aircraft into the bomb run? Will observers report air and surface contacts etc? Or are the current crew statues considered to be adequate? Quote:
11. Do you plan on adding bail animations and/or first person bailouts with the ability to look around when in a parachute? Quote:
12. Can you guys give us access to the AI programming functions, to can over-ride/improve them in 3rd party code (dll's)? This would be a great step forward, as we have many users around here with good programming and flight sim AI development experience in order to start things moving in this direction. Quote:
13. Will the UBI intro .wmv video issue be finally corrected? Today it clocks down the ATI cards to 2D-power saving mode, and gives really poor performances to the users that do not delete or rename it. That is most of ATI users I guess. http://forum.1cpublishing.eu/showthread.php?t=28054 Can we have a static pic of the Ubi-logo instead of the video? That would save us from clocked down ATI-cards and you from programming a workaround. Quote:
14. Will the track recording be improved? Today the main issues are: need to exit from flight to start recording, need to manually type a track file name, need to exit again from flight to stop the video, frequent crashes in the procedure, frequent crashes when trying to record an avi from a track. Quote:
15. Will the ghost dots issue be corrected? It's a actual ghosts or the disappearing of real targets online? Today in online servers you see far contacts which disappear when you close in. This can be fixed by MeshShowLod=1 but performance suffers. Will this be fixed? Quote:
16. Will the GUI be optimized, to be less clumsy and more ergonomical (today you need several clicks to do simple things). Quote:
17. Will we see the coop mission in CloD, as it was in the old "IL-2"? Quote:
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19. Are you planning to transfer the new graphic effects (eg, weather) from future sequels into Cliffs of Dover? Quote:
20. Does Luthier understand how disappointed we will be if the sequels cannot be merged to give core improvements to earlier releases of the series? Quote:
I don't have any news about the patch, sorry. Quote:
Last edited by FS~Phat; 12-25-2011 at 06:38 AM. Reason: Luthiers updated clarifications |
#2
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Awesome job BlackSix!! Hurray for answer on question nr.8. The last question is kind of a dud though, it's a rhetorical question, who wouldn't be disappointed if you can't merge CloD with sequels? LOL!...oh wait! I know, AoA would be happy with that.
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#3
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Some good and some bad, all in all seems like lots of progression is planned, as expected. No news about the patch situation?
Thanks BlackSix
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Yes...and where is the patch then?
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#5
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Thanks B6, Ilya.
Really think that you should implement coop GUI, most forum members have requested it.
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#6
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Thanks B6. The answere to 19 shows there is no need to worry about 20. And 4 shows that the vocal complainers should be careful what they wish for. Pity cockpit shake could not be included in realism options. Just have to look forward to the patch.
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#7
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To Question 17
We have definitely not the same mode as in the old IL2. It works now not nearly as it should be. The host can not start the mission, just as in the old IL2. Exactly, this mode would be very interesting is definitely better as the online gang bang we have now |
#8
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Quote:
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#9
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Awesome, cheers B6. Have a great Christmas
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#10
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Oh, I thought the vocal complainers was just a small minority of the community, weird that luthier would do their every bidding.
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