#1
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Question on running Scripts for submissions
It sems that sub-missions can have their own scripts.
If I load such a sub-mission does the original script keep running or is it stopped by the new mission script. And... If it does keep running is there a way to stop it, perhaps using the new mission script??
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#2
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Quote:
There is a property of the AMission object called, "MissionNumberListener" that when set to -1, that script will listen to all events of all missions loaded. I assume that setting this property to the mission number you wish to listen to will isolate the calls. I haven't messed with it, but I would try something like this. 1. In my main mission, OnBattleStarted set MissionNumberListener = 0. This would set this script to handle events of the main mission. 2. In my very first sub mission of say a flight of He111's flying to England to attack an airfield. OnBattleStarted set MissionNumberListener = 1. This would set the this script to handle the events of this sub mission. I assume the actions associated with the He111's would be handled in the sub-mission.cs script. And that's because MissionNumberListener = 1. I'd play around with the numbers, but I "think" that's how it's supposed to work with MissionNumberListener. |
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