#11
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RT= real time?
In some large scale missions, when I was overwhelmed by the micro I used to slow it down. But usually I play in real time. |
#12
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#13
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If you liked Soldiers, try Red Tide expansion. It is specifically built to the commando-loving micromanagement freaks that loved soldiers. I didn't like it specifically because of the long battles, and because they were so small in scope (+ the retarded lack of ammo for the soldiers and initially a fair share of bugs though not game-breaking in any way).
though I don't think the bugs in the English version have been taken care of (the russian 1 is fine though). |
#14
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Quote:
When u are defending it is much more fun, you gotta micro all over the place, and send reinforcements, move tanks etc. |
#15
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Quote:
The major thing wrong with RT (apart from the lack of MP) was the game flow. The game starts with some of the hardest missions and then they get easier as the game progresses. Which is the opposite of how a game should work. |
#16
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Which Mission in Red Tide is the Red Tide Demo? I played the Demo and it was pretty easy but kinda slow up until you activate hte massive assault and have to take out the mortars or w/e.....i spent like an hour going back and forth trying to find a position to take out some MGs that had me pinned but was unable to......I gave up. Of course that was before I had played 2 seconds of MoW and was working with a crappy default key setup. Anywho if that mission is an idicator for how hard the missions are then dang.....
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