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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 07-09-2010, 10:11 AM
Flanker35M Flanker35M is offline
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S!

Nice shots. Enjoy your vacation
  #22  
Old 07-09-2010, 10:15 AM
Ploughman Ploughman is offline
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Very unexpected content in this one. Looking very nice even at this stage. Enjoy your time off.
  #23  
Old 07-09-2010, 10:16 AM
PeterPanPan PeterPanPan is offline
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Lovely screenshots Oleg - I especially like the sun set/rise images. That will make flying beautiful.

Just a couple of things:

1. I know this is WIP and it's been discussed a lot, but I think the grass on the airfield (1st image, final part) is too green. I'm sure you know, but ...

2. The edges of the Bf110 in the 3rd image, final part, seem very sharp. Presumably this is again WIP?

Have a great vacation!

PPanPan
  #24  
Old 07-09-2010, 10:22 AM
krz9000 krz9000 is offline
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just to make sure everyone get it right...this is no sunset....the time is frozen but the camera moves upwarts to the sky. im pretty surprised in a very positive way that oleg decided to go the "sphere" model of the planet. that really opens up possibilities well done team oleg!
  #25  
Old 07-09-2010, 10:37 AM
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LukeFF LukeFF is offline
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Quote:
Originally Posted by ChrisDNT View Post
Not bad, but it would be cool for the finished game to have colors which look like the colors of the described area. I hope also that the final trees will be improved and that the land textures will have more resolution.
Quote:
Just to remind: still WIP
.
  #26  
Old 07-09-2010, 10:52 AM
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mazex mazex is offline
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Quote:
Originally Posted by ChrisDNT View Post
Not bad, but it would be cool for the finished game to have colors which look like the colors of the described area. I hope also that the final trees will be improved and that the land textures will have more resolution.
From what I understand they are using Speedtree (?) - a third party "vegetation 3D api", and they are working with them on some problems with distance rendering of trees. Speedtree are experts in this area (most major game titles use their trees) so I suppose they will fix it... Oleg said some time ago that they have the trees at "low render settings" now while tuning them.

/Mazex
  #27  
Old 07-09-2010, 10:55 AM
KOM.Nausicaa KOM.Nausicaa is offline
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This update is highly fascinating. If i understand correctly, the game world is curved like the shape of the earth, even if the game map is limited. And more, engine renders up to the limit of space and maybe even beyond. That opens thrilling possibilities -- wow!

Ah and sunset screenshots look all superb. Photographic quality there, congrats !
  #28  
Old 07-09-2010, 11:03 AM
335th_GRSwaty 335th_GRSwaty is offline
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Beautiful pics!

Thank you!!
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  #29  
Old 07-09-2010, 11:20 AM
=XIII=Shea =XIII=Shea is offline
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Yet again beautiful screenshots,thanks oleg
  #30  
Old 07-09-2010, 11:46 AM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by PeterPanPan View Post
2. The edges of the Bf110 in the 3rd image, final part, seem very sharp. Presumably this is again WIP?
PPanPan
What Bf 110?
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