#1
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Friday 2009-10-23 Screenshots Update discussion thread
Please discuss here. On Monday I will read and maybe answer some questions about only posted shots.
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#2
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.
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#3
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computer specs?
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#4
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Possible release date?
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#5
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Yes, the one you are using now , even if not the final specs, only for satisfy our curiosity about what kind of machine we will need in the future.
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#6
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What can I say? They look great. What kind of computer do you run the game with, and what are the minimum specs for a smooth gameplay?
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#7
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The Alpha Screenshots look fine
My ask: The top of the steep coast, you can make more smoothly? Last edited by NSU; 10-23-2009 at 03:13 PM. |
#8
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Hi Oleg, Thanks for the update, the spit cockpit is stunning. Some of the land detail shots appear to be in the Pacific theatre, is this for future releases or just a general overview of what the new game engine is capable off? The water/sun/clouds etc are amazing.
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#9
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VERY nice shots. The detail especially on the planes is amazing especially in cockpit.
I also like the approach on the trees! The cliffs look great as well, though this shot is not for the benefit. Ingame you won't notice it probably, but on the shot you can see the tiling of both, texture and structure. |
#10
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Cockpit and planes look nice. Little bit of anti-aliasing and they should look great.
Colors for the ground where quite bright. Does the multisample anti-aliasing work in SOW for the water edges, cockpit gauges and other places where it didnt work in IL2 ? Supersampling works in IL2 but its rather heavy. Last edited by Antmano; 10-23-2009 at 11:40 AM. |
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