#11
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Was not going to take a dig at another sim but, I will anyway. I remember many months ago having a discussion on OFF about the pricing of their Phase 3. I was lambasted because I told them the market would not support the high $50 price tag plus shipping. Well it is now selling for a more realistic to quote their site - NEW SPECIAL OFFER - OFF @ $29.99 (+p&p and taxes) see BUY page - Back on topic ROF is bright and shiny and new. But interest is already starting to disipate as reports of problems filter in. The reason IL2 stood the test of time is because it was a basically sound product from the word go. Yes many patches later it is the near perfection we see today. Unfortunately ROF is not a sound product. Why would I pay to fly a Fokker DR1 if I am already an ACE in an Albatros. Why would I pay to have winter landscape? I would pay if the overall game worked, and I was dragged into the world through immersion. Yes buy the game I will, but I doubt I will be buying any add on planes until they offer something concrete in the way of dynamic campaign and better online play. Unfortunately for them I am the same guy who would buy their WW2 sim. So if I am let down by ROF they cannot realistically expect me to buy their WW2 sim. One thing I can say about Oleg, his sims have never let me down, even Il2 version one, you know the one, the one that had no flyable Stuka. Hours of training just to learn how to land a plane properly. Who had ever heard of such a thing. |
#12
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ROF hasn't even scratched the surface of flyable and AI aircraft they need to realistically depict their own "1917" subtitle. If they choose to ignore the scanty planeset and press for a totally new release they'll end up in obscurity - forgotten, ignored and scarcely lamented.
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#13
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Not only that... I for one am not crazy about the idea of paying peicemeal for things that should be in a sim IMO. 1C has raised the bar... any real contenders will have to meet it or go home. Last edited by Bearcat; 06-22-2009 at 12:49 PM. |
#14
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Hmmm. Mixed feelings about Rise of flight at the moment. I was initially very enthusiastic about the sim, having much interest in that era......But recent things coming to light are making me think again. The AI looks incredibly unresponsive when under attack judging from a lot of YT vids I have watched, sometimes it looks like it has taken them an eon to realise they are under fire. The also seem to suffer from the "gang bang" mentality on the friendly side, ala at times IL-2, with 2-3 friendly AI getting in the way of player shots, and seemingly recklessly risking collision with you. Maybe this is harsh, and I do not know how configurable AI difficulty settings are.....Its possible that the makers of these vids had them on "lower" settings, I would hope, as they are just getting used to a new sim.
Now I'm no Physics "Major", but as impressive as some of the effects look, some of them do not look quite right to me. A plane diving at a collosal speed regardless of its weight is going to build up a lot of mass and energy, right? It just seems sometimes that they just crumple like the paper aeroplanes I used to throw at my maths teacher as a kid, when they were'nt looking Maybe I am wrong about this, but I would expect for example them to be impaled into the ground in this scenario, if coming down at speed at a 90 degree angle. Like I say, maybe due to their relatively light weight this would be correct, someone please correct me if this is so. RE the paying for add ons scenario, I understand the POV that more should be included in the original release, but consider this. Haven't we as simmers been perhaps "spoiled" over the years with free addons, particularly from Oleg and Co? Lets make no mistake, they are in this to make money, and more accurately HAVE to make money, or they will go under like so many before them. A flight sim company succeeding is good news for all of us I believe, because this genre is small enough and arguably endangered as it is. I guess I fall into the "wait and see" box, I will keep tabs on user opinions as to be honest I don't really know enough about it as of yet. I'll play the demo when it is released, and take it from there. Like Fox Mulder, I WANT TO BELIEVE, lol.....But by nature have always been a bit of a doubting Thomas Last edited by RCAF_FB_Orville; 06-22-2009 at 02:33 PM. |
#15
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Coming soon!
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#16
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It will be interesting to see where ROF is in a year and half's time when SOW gets released, maybe it will have escalated by then and be a much bigger sim. At the moment it does not interest me that much.
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#17
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"The D.VII entered squadron service with Jasta 10 in early May 1918." Anyone can find out that information by googling Fokker DVII - but the RoF guys tend to ignore history it seems. Now, I've read some RoF fans saying that historical context isn't important (@simhq) but I think that's a derisory excuse for such an anachronism. I've always had a love for WW1 aviation: Mickey Mannock and Albert Ball were my father's boyhood heroes and I caught it off him. I would love to take part in a WW1 sim, but nothing about RoF inspires me to buy it. Brando
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#18
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Your right that the ROF developers are thinking of going into the WW2 flight sim market, but that in no way puts any pressure on the SOW developers. What I've seen from ROF is very good but no where near the detail the SOW developers are trying to achieve. Not that the ROF developers can't reach that level of detail, but I believe they are atleast a three years behind the development position of SOW.
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#19
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I believe the ROF sim will progress nicely over the years of paid and/or unpaid addons. That's if initial sales are good enough for them to continue the project. I also don't have a problem with paying for the added material.
Developing these sims is a very expensive and time consuming project. Releasing an early addition of the sim provides the developer with some much need cash. It lets them know if there is enough interest by the flight sim community to continue the years of labour. Lets face it 39 bucks is nothing and paying a few bucks more for each aircraft or two combined other improvements to the sim is also very very cheap. I know Oleg doesn't see this as a route he wants to follow, but basicly hes doing the same thing. Hes just providing more content, for more money, at longer intervals. While ROF is providing less content, for less money, at shorter intervals. Shorter intervals are not a bad idea as you know how little patience some in the flight sim community have. |
#20
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Regards, Insuber |
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