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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#41
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Snafu, that looks impresive now ...
Thanks for all Your work on it...
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#42
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Well, the core of the concept is the historical background and the mission menu. Both core parts are currently rather frustrating...
The historical background leads to mission parameters which demand some patience and time, because not all the missions were the short jump from Calais to Folkstone. A standard mission in July is reflected by a rendevouz with the bombers, which takes about 15-20minutes for the meeting at the given point between 5000 and 6000m, then escorting them to their target 20-35 minutes and 20-35 minutes back on the LW side and basically same CAP duration on the RAF side. This sortie times are not easy to achieve if you get a launcher.exe crash after around 0,5 - 1h (not me, but many of my squadmates, some can not even fly on the channel map). The other let down is the mission menu bug. So basically the work is pretty futile so far, but I hope someday this bugs get fixed.
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#43
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Hello SNAFU,
I like your server concept. Call me stupid, but I can't see the III./JG27 Server server in the COD server list. Is it still running? Cheers Salmo
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#44
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Hi Salmo,
Honestly I don´t know. I am no longer part of III./JG27 group and do not control the server. For now I put this "project" on hold, maybe someone else likes to continue or I continue extending the scenario and the system, when the CloD bugs gets fixed (expecially the RAF radio menu bug) and we get some ships. But I do not expect ships to come with the Battle of Moscow... so, anyhow you may find the files on AirforceWar.com. Maybe someone else picks the idea up at this point, maybe not, but can´t tell you if the server is still online regularly, I simply don´t know. |
#45
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Many thanks for sharing. Great work!
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