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  #1  
Old 05-16-2011, 02:52 PM
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raaaid raaaid is offline
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Default easy to implement real gunsight effect

the fist thing needed would be an analogic fov

then a 6d0f sensor detecting eye distance to screen

then the pc doing a trig calculation to show a constant angular size image either zoomed wide or realistic

voila you got simulated a working optical reflector gunsight(and everything else

could this be done with small basic language?
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Old 05-16-2011, 03:32 PM
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Redroach Redroach is offline
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damn, I fell victim again to the chief troll by clicking on that thread >.<
You owe me quite a bit of time by now, mate!
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Old 05-20-2011, 06:14 PM
BigPickle
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a book i recommend for you ment with the best possible taste

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Old 05-20-2011, 06:26 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by redroach View Post
damn, i fell victim again to the chief troll by clicking on that thread >.<
you owe me quite a bit of time by now, mate!

+1
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  #5  
Old 06-16-2011, 11:53 PM
Jack Morris
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If he simply learned to put a question mark at the end of the title...
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