Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 07-23-2011, 03:56 PM
jamesdietz's Avatar
jamesdietz jamesdietz is offline
Approved Member
 
Join Date: Oct 2007
Location: Seattle,WashingtonUSA
Posts: 758
Default What no siren????

I love the modelling of the Stuka...but it has no shreiking siren option.I realize with the other sound problems it may seem to some a small problem, but honestly Ijust don't see( hear) how it was overlooked...

Reply With Quote
  #2  
Old 07-23-2011, 03:58 PM
Tree_UK
Guest
 
Posts: n/a
Default

Disable the buildings maybe?????

Last edited by Tree_UK; 07-23-2011 at 05:07 PM.
Reply With Quote
  #3  
Old 07-23-2011, 04:04 PM
smink1701 smink1701 is offline
Approved Member
 
Join Date: Feb 2010
Location: Dallas, TX
Posts: 607
Default

What ever number you want to use...4, 5, 6, 7 years of development...and the sounds that are in the game or have been left out all together...wind with open cockpit, landing gear, lawn mower, etc, etc, it just boggles the mind. IMHO most everything in the current game is a place holder but the good news is with the dev team creating all new sounds and guys like Jafa and Big Pickle doing their thing, maybe this porked part of the game will be fixed in a few weeks/months. Hopefully not years
Reply With Quote
  #4  
Old 07-23-2011, 04:04 PM
louisv's Avatar
louisv louisv is offline
Approved Member
 
Join Date: Jan 2010
Location: Montreal
Posts: 287
Default

The stuka had a siren at the very beginning of its use, they quickly realized the siren diminished the stuka's performance and by the time of BoB, they had removed them.

This has been discussed a while ago on this forum.

Too bad though, it would have been fun.
__________________
EVGA X58 FTW3 motherboard
Intel 980X CPU, not OC'd yet, 3.46 Mhz
Crucial Tracer memory 8-8-8-24 12GB
Crucial M4 256GB SSD, WD Raptor 600 GB hard disk
EVGA GTX580 graphics card
HP ZR24W Monitor 1900 X 1200 24"
Thrustmaster Warthog joystick
Saitek Combat rudder pedals
TrackIr 5
Reply With Quote
  #5  
Old 07-23-2011, 04:10 PM
JG53Frankyboy JG53Frankyboy is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,162
Default

äääääähh, the CoD Ju87 model has the sirenes designed!
So, they "should" work......in the future or 1C should remove them from the model.
Reply With Quote
  #6  
Old 07-23-2011, 04:13 PM
capt vertigo capt vertigo is offline
Approved Member
 
Join Date: May 2010
Posts: 107
Default

Are there air raid sirens in London, when under attack..

That would be awesome
Reply With Quote
  #7  
Old 07-23-2011, 05:24 PM
skouras skouras is offline
Approved Member
 
Join Date: Nov 2009
Location: Greece-Athens
Posts: 1,171
Default

Quote:
Originally Posted by louisv View Post
The stuka had a siren at the very beginning of its use, they quickly realized the siren diminished the stuka's performance and by the time of BoB, they had removed them.

This has been discussed a while ago on this forum.

Too bad though, it would have been fun.
exactly
but the sirens already exist in the model
so only the sound dont exist....

Last edited by skouras; 07-23-2011 at 05:38 PM.
Reply With Quote
  #8  
Old 07-23-2011, 06:11 PM
jamesdietz's Avatar
jamesdietz jamesdietz is offline
Approved Member
 
Join Date: Oct 2007
Location: Seattle,WashingtonUSA
Posts: 758
Default

Yep they are there all right...and yes eventually they were removed , but if they could get the sound right it would make diving towards those ships & other targets so much more fun...







Yes totally agree on sirens in London & elsewhere as well!!
So many things done well in Modded Il-2 that the developers should have been looking & listening to...still we can look forward tio the bright sunlit highlands of new upgrade...
Reply With Quote
  #9  
Old 07-23-2011, 06:21 PM
yellonet yellonet is offline
Approved Member
 
Join Date: Nov 2007
Posts: 169
Default

If the sirens were not used in BoB they should not be in this sim.
Reply With Quote
  #10  
Old 07-23-2011, 07:35 PM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Since the map is also useful for battle of France scenarios, maybe we could have optional sirens once the new sound engine is done.

Imagine this:

1) Go to the loadout screen, the part where you choose what guns and bombs to load on the aircraft. For the Ju87 there is a siren option.

2) Enabling the siren gives the characteristic sound during dives but negatively affects the FM, disabling sirens gets rid of the sounds and gives you some extra speed (just like subtracting guns currently affects the aircraft's weight and handling).

3) Depending on player preference or the mission/server settings (eg, BoB or BoF scenarios), it's possible to have any of the two configurations.

Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:46 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.