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IL-2 Sturmovik The famous combat flight simulator. |
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#271
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In the IL-2 community, they seem to be welcomed and adored for breaking in to the code...I have alway's taken a strong stance against such activity
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#272
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Hi all. Ok, @Feurfalke "Oleg had the chance to play the game before or shortly after it was released in Russia in May. Mid-June US-customers could get a limited number of copies, but sales reached their high not before the last week in June. European customers will get their chance end of July in an English version and End of August the earliest in the localized versions.
So if even more people will give their reviews in August, that is not because these "little soldiers are in agreement" then, but because most of us will take that long to take a personal look at the game and not make a judgment based on second hand information." That is fair comment Feurfalke, even if by his own admission he didn't play it too long (4 hours) his observations were correct. Mind you, it doesn't take a genius to work out (certainly not one myself lol ). I started playing it on the 29th of June Feurfalke, I was one of the first non-beta testers in Europe to get it delivered from the states......I have noted many things that are wrong with it, as have others. My point is to those who are bashing it, (not saying you are mate) give it more time. All human beings make mistakes, it is indeed "human to err". Game developers are no exception. Unless these detractors come from the planet Krypton, and walk around with a big 'S' on their chests, I'm guessing they have at sometime in a professional capacity too I get tired of repeating myself to be honest, I haven't got the strength anymore lol. If people don't like it, fine. I people do, great. People who do not like it who haven't even played it bemuse me, but they can have their (somewhat uninformed, like planes will cost "25 bucks each") say too. There is no "war" between SOW and ROF, they are not rivals and there is no need to take any "side". Those who got ROF will undoubtedly get SOW too. ElAurens, I cannot disagree with any of your criticisms, you are right. I'm just saying give them a chance, and have some patience, maybe things will turn out OK. I know how infuriating a lot of the shortcomings are, tell me about it lol. But I believe we will know better in maybe 6 months, I personally think it will improve a lot. God knows, it needs to. But then for me, the glass is always half full, just the way I am, but of course everybody is different! My Ha'penny. Peace to all Last edited by RCAF_FB_Orville; 07-24-2009 at 11:07 PM. |
#273
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Flyingbullseye |
#274
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If modding was the same as cheating there wouldn't be so many modded servers attracting some of the top fliers in the community. If modding was so bad, Oleg wouldn't work to integrate modding support in SoW and he wouldn't hand-pick some of the most talented modders to help him with SoW (his words, not mine, in the simHQ interview again).
For me, the distinction is very simple. The process of modding was a dangerous path, but the results were positive for the most part. I no longer have to fly a Me109E over the Gulf of Finland against Spit MkVs and pretend i'm over the channel fighting against Spit MkIs. I can fly over a map that's the real channel (ok it's scaled down a bit but still it's better than Finland) and see the correct aircraft types around me. A lot of people who stopped flying IL2 some years ago, finally went out and bought 1946 just for this and got back in the game. Because, no matter how good the graphics, FM or DM, what matters the most in the end is having the tools to recreate as many scenarios and tactical possibilities as possible. That's why modded servers are more popular, you can do things on them that can't be done on the stock ones. I have seen formations of heavy bombers with fighter cover, flying the correct mission profile and using tactics as accurate as can be in a computer game, and all were flown by real human pilots that i had to outsmart to stop them from reaching their targets. That's the big selling point for any sim really, the ability to recreate more than just the aircraft. That's why sims with just one flyable have become classics, like Falcon4 and Black Shark, that's why a lot of people think RoF is incomplete and that's why the mods are popular. No matter how good your FM is, if there's not a sufficiently well done rendition of the war around the player you're simply flying an FSX clone and not a combat sim. Of course that's a matter of taste, many people are happy with the FM/DM alone, but there's also a lot who enjoy seeing the entire theater of war in motion. I'm really happy that Oleg's team is trying to go the traditional route and give us something like that, an experience that will be as complete as our processing power allows and maybe even more than that, right from the box. |
#275
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Vanilla IL2 doesn't even require CD-Key and it's safe to assume it's been pirated a lot especially on later years, if the game would've been released (stock version) 2005+ i doubt Oleg would've had such a success. Piracy has escalated a lot the last 5 years.. SoW will not ignore that.. |
#276
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+1.
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Flyingbullseye |
#277
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ncix.com is the only one that i can see selling RoF for the 39.99$. you keep quoting them so ademently as a point of comparison as if this is a valid comparison which is valid in most retail locations, BUT - they do not include local sales taxes in those quoted prices (which many other websites do) and that will add about 10%, - AND their shipping cost of 10$ is about double what the other stores quote (even if mailed inside the same state the ncix.com store is in) . - by the looks of the product content they are not really a significant games retailer or flightsim supplier at all, and many of the major titles they dont carry (it is mainly pc hardware they sell), and i see many of the big current games are not on their list either. so if that is your great claim to RoF's cheapness, bollocks !! if you look at the main game retailers websites that do carry a range of flightsim products (as for ex listed in the recommended retailers list in this recent simhq thread http://simhq.com/forum/ubbthreads.ph...s/2738493.html ) then you will find RoF is exactly prices as i already quoted to you before, SAME price as other normal "full" products or other major flightsims and instead of going by some of the fantasy numbers you came up with from your dimming memory, lets just quote the normal prices at some of the major websites listed in the officially recommended suppliers that provide a comparison with the other FULL flightsim products they stock, and which are sold at NORMAL full retail prices have a look at these prices from the RoF officially recommended sales point in north america (http://www.fspilotshop.com/index.php...a5cd2c1a262cc3) Quote:
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it doesnt say that on the retail box or at retail websites, it doesnt give that as a blatant warning on the official RoF website, AND reviewers/previewers are not being told to advertise this and forewarn potential customers either now that RoF is out "in the west" however the multiple problems it has are so obvious to any normal customer that with the orchestra of loud complaints they simply cant pretend anymore this is a complete game with the set of normal features you'd expect from any other software company, what is worse is that many of its problems and limitations have been DELIBERATELY added to try and squeeze more money out of customers with complete disregard of basic features and functions normally expected ! YOU might not mind that, and i am not here to tell you what YOU should like or not like, or spend your money on, but to now pretend people were forewarned about its problems is ridiculous. neither does it say at the entrance to their forums "this is a beta project only, thx for sending us your money to support us in the believe we will be able to resolve most of the main problems it currently has, and that we will give you a normal set of features and functions AND that we will unlock the game for you if our company flops" to now pretend they have been open and forthcoming is silly, and neither are they in a grate haste to fix those main issues. Quote:
yes there are some good aspects of RoF, but that doesnt excuse its problems or the flawed sales model they have implemented. would you accept it if all future games were in the same crap status when you bought them ? i doubt it, you'd be the first one yelling your lungs out and crying foul. Quote:
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you dont know that chivas, and there are already examples where exactly that happened, the company failed and shut down their servers, leaving everybody with NOTHING. if it was that simple to unlock i am sure some clever 12yo with a hex editor would have already done it by now. since you cant guarantee it will be unlocked, nor have some inside line to the developers, pretending it will be eventually unlocked is just another attempt of again putting a rosy spin on it. if the company is in financial trouble, which they already are right from the start by their own admittance, i doubt they will spend more of their money on unlocking the game and removing the restrictions they previously deliberately imposed Last edited by zapatista; 08-15-2009 at 01:32 PM. |
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