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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #21  
Old 05-02-2011, 12:51 AM
wildwillie wildwillie is offline
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SYN_Bliss -

I reset the line you suggested, but it still does not register.

Next is to uninstall and re-install Clod on the server to see if there is something else.


Very frustrating....!

RAF238thWildWillie
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  #22  
Old 05-02-2011, 01:36 AM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by wildwillie View Post
SYN_Bliss -

I reset the line you suggested, but it still does not register.

Next is to uninstall and re-install Clod on the server to see if there is something else.


Very frustrating....!

RAF238thWildWillie
try mine

Quote:
[NET]
serverName=OI!...Geezer!
serverDedicated serversoft test, Cliffs of Dover
speed=100000
localPort=27015
maxPlayers=24
serverInfo1=testing info number 1
serverInfo2=testing info number 2
serverInfo3=testing info number 3
serverInfo4=testing info number 4
VAC=1

[Console]
IP=20000
IPS=
LOG=0
LOGTIME=0
LOGFILE=logs.txt
HISTORY=128
HISTORYCMD=128
WRAP=1
PAUSE=1
PAGE=20
LOGKEEP=1

[BOB]
difficulty=279903727
enabledVoice=0
[sound]
SoundUse=0
speakers=-1
[core]
LinearObjectManager=1
Roads=0
SpawnHumans=1
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  #23  
Old 05-03-2011, 09:14 AM
epoch epoch is offline
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Posts: 38
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Hi all

I'm also experiencing a problem getting the server to show up in the client list. I can't connect via direct IP either.

The server is running Windows Server 2003, based out of a datacentre in London. It's IP is externally facing, and is not (currently) running a firewall. The server has it's own Steam account, and even owns its own copy of the game!

I can start the server. I can missLoad (e.g. 128Bobv1_6.mis). I can see the server start up, and the timed chats etc occur. I just never see the server in the list, and cannot connect directly either. If I run another game server process (e.g. ArmA2 or Rise of Flight) I can connect just fine.

My confs.ini

Code:
[NET]
serverName=Test-Dedi
serverDescription=IL-2 Sturmovik: Cliffs of Dover
speed=100000
localPort=27016
maxPlayers=128
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1

[Console]
IP=20000   <-- have tried changing this
IPS=        <-- have used the server's IP, and also tried this empty
LOG=0
LOGTIME=1
LOGFILE=logs.txt
HISTORY=128
HISTORYCMD=128
WRAP=1
PAUSE=1
PAGE=20
LOGKEEP=1

[BOB]
difficulty=294125055
[sound]
SoundUse=0
speakers=-1
[core]
LinearObjectManager=1
Roads=0
SpawnHumans=1
Any advice would be appreciated.

Thanks in advance.
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  #24  
Old 05-03-2011, 10:59 AM
Matchek Matchek is offline
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Join Date: May 2011
Posts: 6
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Hi, I have same problem.
netstat -a shows :

TCP 87.250.160.18:20000 (il2 server) ok
TCP 127.0.0.1:20003 (cod server) shoudn't be 87.250.160.18 instead loopback ?
UDP 87.250.160.18:21001 *:* (il2 server) ok
UDP 87.250.160.18:27016 *:* (cod server) direct connect only

Can anyone whos server is listed check it ?
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  #25  
Old 05-03-2011, 11:22 AM
epoch epoch is offline
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I'm showing localhost for that entry too.
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  #26  
Old 05-03-2011, 04:39 PM
Matchek Matchek is offline
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anyone else ?
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  #27  
Old 05-04-2011, 09:59 AM
epoch epoch is offline
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Bump - come on chaps, can we share some info here please!?

There's a fair few dedicated servers running. Those of us who are struggling would really appreciate some help here, particularly to ascertain whether we're doing something wrong or not.

All help gratefully received. Thanks in advance!
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  #28  
Old 05-04-2011, 10:23 AM
ATAG_Bliss ATAG_Bliss is offline
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Our dedi machine has several IP addresses so using netstat -a won't gives you much more information. But TCP 127.0.0.1:20003 (cod server) is part of the information shown (so I'd say that's not the problem). Quite honestly I don't know what your problems are. Our configs look identical albeit we've jumped up the netspeed considering we have a 1 gigabyte per second all fiber connection.

We our running server 2008 x64 and our firewall is on. If you can't even direct connect to your server, then I'd say your server is blocking a port. Showing up on steam is one thing, but not being able to connect to your server (via direct connect) makes it sound like your server is blocking network traffic that COD requires or that the mission didn't load correctly.

What are your hardware specs?
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  #29  
Old 05-04-2011, 10:32 AM
epoch epoch is offline
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Hi - thanks for the reply.

I understand what you're saying. However, the server isn't running a firewall at present. Nothing's being blocked. That's why I'm so confused. There's nothing else running on the box too (no TS3 etc) so no port conflict. However if I start up TS3, or an ArmA2 server on that box they work fine.

I've been running a wide variety of game servers on both Linux/Unix and Windows since 1997, and I've never been this stumped!!
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  #30  
Old 05-04-2011, 11:19 AM
ATAG_Bliss ATAG_Bliss is offline
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When you start the dedicated server (the dos screen) and load a mission, what does the dos screen say if you type the word "socket"?
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