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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #921  
Old 10-27-2011, 06:48 AM
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CaptainDoggles CaptainDoggles is offline
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Had another great night on the server tonight. Some good teamwork on Blue the last few nights I've been on.
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  #922  
Old 10-27-2011, 07:58 AM
335th_GRAthos 335th_GRAthos is offline
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Yesterday I flew for 2hrs 5min (the time before CTD due to the usual memory leak bug).

I must admit that thanks to your server, I feel much better about the game. Two hours smooth game without stutters makes the game enjoyable.

Talking about the dots however, my whole flying was devoted into intercepting incoming bomber formations and I did not intercept a single formation for two hours!!!

The worst moment was watching a Wellingtoin (BIIIIG bomber) formation of nine planes flying above me (distance xxxx - how can I judge in this game... ), following from behind while climbing in order to reach their altitude. Then, I moved my eyes away from the sky while checking my fuel gauges/ switching among fuel tanks ... and I completely lost sight of the bomber formation (9 big bombers)!

Then flew for 30mins circling around trying to find them again, without success!!!!!!!!!!!!!!!!!


Of course I may be a noob and ignorant* but based on my 7+ years IL2FB in full real online flying, this is complete and utter XXXXX³\#~ **

I like that it is more difficult to trace airplanes, but this is not realistic.

~S~

* still debatable
** pls replace with the word of your preference, worthy of 2-3 weeks forum ban...
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  #923  
Old 10-27-2011, 09:50 AM
AMVI_Superblu AMVI_Superblu is offline
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Quote:
Originally Posted by 335th_GRAthos View Post
... Then, I moved my eyes away from the sky while checking my fuel gauges/ switching among fuel tanks ... and I completely lost sight of the bomber formation (9 big bombers)!
This is due to a bug where 'dots' switch to LOD too far away (or at least they swith to a too much detailed shape from too far away) that is extremelly hard to track right after its transition.

I think (i hope..) devs read around the forums about this.
Hopefully will be fixed ASAP !
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  #924  
Old 10-27-2011, 09:59 AM
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JG52Krupi JG52Krupi is offline
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Grathos I believe you had the misfortune if running into a ghost formation last night was the first time I had seen them for weeks
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  #925  
Old 10-27-2011, 10:00 AM
MoGas MoGas is offline
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Quote:
Originally Posted by CaptainDoggles View Post
Had another great night on the server tonight. Some good teamwork on Blue the last few nights I've been on.
I had to feel it in the hard way yesterday, while flying the Spity, no single 109 for a longer time.......
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  #926  
Old 10-27-2011, 10:18 AM
Majo Majo is offline
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Default Help.

This is a specific request for help regarding the stability of the connection in the ATAG server.
Some of my squadron (SG1) members and I usually try to fly populated full real online servers, even though
our connection is not as good as we would like (125-175 ms pin) we really like the Channel map in the ATAG.

Lately we have been suffering from a very annoying problem regarding the stability of the connection, to simplify,
we get a black screen and the message the "Launcher.exe has stopped to work".
This happens randomly after a 15 minutes flight or after 2 hours, affecting any member of the squadron.
Some of us have the impression that we suffer from this problem more often when the number of connections
goes above 40 people/pilots in game.

My questions are:
Does this message have anything to do with the server? (Our experience is that only happens while flying online).
Is there anything we can do to prevent this issue? (conf.ini setting [NET])
Any other considerations … ?

Still, we will keep trying.

Thank you in advance.

Salutes.
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  #927  
Old 10-27-2011, 11:15 AM
335th_GRAthos 335th_GRAthos is offline
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Majo,

I will be quick to say that your ping is not bad, at least, not the worst:

I am on the ATAG with a ping of 230ms (I am from a country very far away and many firewalls to go through) and still the game is ultra smooth for me.

It may depend however, on the bandwidth you and your friends have. I am on a fiber-optic 8Mbps and my conf.ini setings are for DSL/cable. It may be that this makes the difference in CoD (compared to the IL2FB network settings we used to put).

So, depending how big your line is, try with the highest network settings in CoD.



As far as the Launcher has stopped working message I think there is an easier explanation:
CoD has a memory leak! :O (no big news, even my cat knows it) Not when you stand parked on the ground (I tested it) but while you are flying.
Check the amount of available free RAM of your PC regularly. If it becomes too low, you are bound to experience this. Your mileage may vary, depending on the amount of RAM on your system. My personal limit on 6Gb RAM (12Gb = 6Gb Ramdisk for COD, 6GB for Win7) is 2 hours on the server.


@Kruppi: Thanks for the suggestion, unfortunately it was not a ghost squad, I went for the intercept vestor as per radar, I found the bomber group, I was close enough (but too low) to see the detailed shapes of the Wellingtons flying.


~S~
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  #928  
Old 10-27-2011, 03:52 PM
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JG52Uther JG52Uther is offline
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I have found this as well with bomber groups, take your eye off them for a very short while and not see them again.
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  #929  
Old 10-27-2011, 07:59 PM
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klem klem is offline
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Quote:
Originally Posted by AMVI_Superblu View Post
This is due to a bug where 'dots' switch to LOD too far away (or at least they swith to a too much detailed shape from too far away) that is extremelly hard to track right after its transition.

I think (i hope..) devs read around the forums about this.
Hopefully will be fixed ASAP !
+1

There needs to be better visual continuity as the dots change to, perhaps, a simpler LOD(?), at least so they don't suddenly become a small faint pale blue smudge that is trying and failing to give tiny complex detail which twinkles in and out of visibility (if you're lucky!).
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  #930  
Old 10-27-2011, 08:22 PM
ATAG_Bliss ATAG_Bliss is offline
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FYI..

The server restarts every 7 hours now. So if you get a disconnected messaged - which should be around 1PM (in game time), the server is simply restarting on it's own. It will usually be back up on the server list long before you even get disconnected.

This should help with stability, and the fact that it's automated stops us from babysitting it all the time!
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