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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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bongo driver this would be better to practice heads ons
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2.4ghz dual core cpu 3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#12
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Come on, it's a sim for crying out loud.
What we need is injury generator. So in hardcore mode, which everyone will use of course, if you crash or get shot etc. you are awarded a task. And not purely random of course. So a botched landing: throw yourself off a flight of stairs. Or if you get shot: jump off a motorcycle at high speed. After submitting a vid of the result you get a medal and a key to play again. Last edited by Hatch; 06-03-2011 at 08:52 PM. Reason: Forgot the smiley's for those of a serious disposition |
#13
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OK I can work with that......sort of, but to validate my point on my previous statement that philip took offence to, if you were to simply rewind and replay a single event you are merely training yourself to get the shot for that single instance....this leaves out the whole situation of getting yourself into the firing solution in the first place, of course it would work to a degree in training gunnery but I don't see it being worth writing the code into the game engine for a very limiting feature, just my oppinion and nothing offensive meant by it.
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#14
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yes thats why i posted to see peoples opinion, myself i would like it quite much
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2.4ghz dual core cpu 3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#15
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nn
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#16
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Actually the only engine capable to go Back in Time is in Crysis
Last edited by Buchon; 06-03-2011 at 09:59 PM. |
#17
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#18
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It's a good idea - I have wondered why this isn't in the game myself. The 'because it's a sim' argument against this is, frankly, laughable since you can already play around with time in the game.
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