Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #981  
Old 11-16-2014, 05:39 AM
TexasJG's Avatar
TexasJG TexasJG is offline
Approved Member
 
Join Date: Feb 2008
Location: U.S.
Posts: 114
Default

Quote:
You can imagine how tedious this can become. Almost excruciating.
Completely understand this, after writhing something as simple as HOTAS map files in scripting language. Time consuming (like hours and hours) and frustrating at times to say the least, and for less than 500 lines of code!!
Couldn't even imagine doing the code for the simplest of bot's...wow
I really, really appreciate what DT has done..
Hopefully, maybe someday I'll have the skills to contribute, with actual hard (java) coding myself....
Reply With Quote
  #982  
Old 12-06-2014, 12:18 PM
Deagle_Bubi Deagle_Bubi is offline
Approved Member
 
Join Date: Feb 2013
Posts: 11
Default

It would be nice to add a simple editor fw-190f8 (mistel)... Boom!
Reply With Quote
  #983  
Old 12-08-2014, 06:26 PM
Oscarito's Avatar
Oscarito Oscarito is offline
Approved Member
 
Join Date: Sep 2009
Posts: 32
Default

And it would be nice if we could have this patch for XMas!
Two weeks BTW...
Reply With Quote
  #984  
Old 12-08-2014, 09:18 PM
nic727 nic727 is offline
Approved Member
 
Join Date: Feb 2012
Posts: 353
Default

It could be nice to have better communication like "today we are fixing bugs and we will release the patch in one month if you are lucky".

What do you think?
Reply With Quote
  #985  
Old 12-09-2014, 08:18 AM
Sita Sita is offline
Approved Member
 
Join Date: Oct 2007
Posts: 943
Default

Team don't have community manager ...

talking or working ... not sure what to choose better)
Reply With Quote
  #986  
Old 12-09-2014, 08:44 AM
Sita Sita is offline
Approved Member
 
Join Date: Oct 2007
Posts: 943
Default

about patch ....

now we have Beta02 version ... Beta test in progress ... for now found some about 20-25 issue... few of it critical ...
(in Beta01 was some about 100-120 different bugs )

it means that even if today we will have RC ... another round of test must take some time ... and i'm afraid that till HNY we can't made it ...

you must understand that all of it is a lot of work ... for example tuning of B24 with four engines is really not simple work ...

Last edited by Sita; 12-09-2014 at 10:22 AM.
Reply With Quote
  #987  
Old 12-09-2014, 10:13 AM
Asheshouse Asheshouse is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 271
Default

Thanks for the update Sita. Any progress is good progress
Reply With Quote
  #988  
Old 12-09-2014, 04:12 PM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Finished up some single player missions and some new QMB mission templates (they take forever to do all of the variations). Its riveting
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
  #989  
Old 12-09-2014, 08:04 PM
TexasJG's Avatar
TexasJG TexasJG is offline
Approved Member
 
Join Date: Feb 2008
Location: U.S.
Posts: 114
Default

Thanks Sita
Reply With Quote
  #990  
Old 12-10-2014, 11:10 AM
Fighterace Fighterace is offline
Approved Member
 
Join Date: Mar 2011
Posts: 269
Default

So will we soon see a final readme or another videos to show what's coming in the 4.13 patch?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:43 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.