![]() |
#961
|
||||
|
||||
![]()
The neg G cutout is working just fine and is a damn nuisance, speaking as someone who flies Spits and Hurricanes exclusively.
__________________
Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
#962
|
|||
|
|||
![]() Quote:
![]() I am just saying that I hve noticed that some Hur&Spit does not suffer from this in MP ![]() |
#963
|
||||
|
||||
![]()
Are they making an abrupt dive or pushing over perhaps just short of cutout or including a roll element during which they can keep a little stick-back and maintain positive G ?
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#964
|
||||
|
||||
![]() Quote:
![]() Yeah, sorry, I think the conversation got a bit mixed up through translation. Cheaters will cheat, unfortunately. Not much can be done about it. Very difficult to find solutions or we wouldn't have punkbuster this and VAC that. There's no clear solution.
__________________
Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book Last edited by bw_wolverine; 11-02-2011 at 05:18 PM. |
#965
|
|||
|
|||
![]()
Just out of curiosity, what is the 'IL2 printscreen' problem that Klem mentioned in his last post?
I have to say that most of the players seem to be honest, I haven't seen anything that would make me think otherwise. I do find that players with very high pings cause me lots of instabilty issues if they are in my area. I am not sure how a player can enjoy MP with a Ping of 2000 or 4000ms which were shown in netstats the other night... ![]()
__________________
MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
#966
|
||||
|
||||
![]() Quote:
The PrtScrn 'feaure' in IL-2 meant that you could interrupt the data flow from your PC by holding down the PrtScrn key while you changed direction and the host would only be able to update your position when you released the key. Its my understandong that this is not possible in CoD (but I can't remember where I read it).
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#967
|
|||
|
|||
![]()
For me the game has become un-practicable at certain period of time.
No cut out Hyper accel Speed higher than 109 now One hit all damage on Plane disappearing at Med range only to be seen then at very close range if egressing after being hit and flying back near base game systematically crash whatever time I hve to fly to the drome ...and from time to time of course our favorite: UFO and SOUND RADAR ! By the way those guys tend to fly in band I 'll try single player. Thx I never really played that way. Until so, Adios amigos Last edited by TomcatViP; 11-07-2011 at 02:13 PM. |
#968
|
|||
|
|||
![]()
Hey Bliss what's up my friend....???!!
I know its been a long time but, as ive already done earlier, i would like to congratulate u and ur crew once again for the server. Now that the latest patch has fixed up some important game engine mechanics, i started flying it again and couldnt resist to hope in ur server. First impression after a long time without flying couldnt been better but, as a bomber pilot, i couldnt help to notice the lack of land targets or even the difficulty in flying bombers in a server full of fighters... lol. As matter of fact i would like to suggest, if u dont mind, that the initial flying altitude of the bombers be changed to approximately 2000 m since it takes forever to get to a good bombing altitude; about 10 to 15 min to get to 3000 m in the He-111. This would sure stimulate more bomber pilots to pick bombers instead of fighters i think and would surely garantee additional fun for the bomber hunters as well, afterall who doesnt like to bust some bombers wings... lol Regards, Riksen |
#969
|
|||
|
|||
![]()
Hi Riksen!
Did you happen to read the briefing? There's 4 bomber objectives for each side, red and blue. 3 on each side, are inland. The other is ships. Plenty to bomb! As far as the bomber spawns go, there are 2 airfields (1 on each side) that has an airstart of 1500m for the heavy bombers (no 109/110). Many of the airfields are spawnable for both bombers and fighters, so you don't necessarily have to spawn around where the fighters like to hang out. The AI bombers are aprox 3000-5000m depending on the groups.. There are 60 some bomber groups for both sides within the 7 hour window the mission runs. These bombers have been slowed down a bit as well. So as a bomber pilot, you could actually get altitude and form up with the AI for a big gaggle. As always, get on TS3, and ask for an escort. I'm sure anyone in there would be more than happy to help you out. S! |
#970
|
|||
|
|||
![]() Quote:
Common situation that you can experience in two cases: #1. It happens, when the memory leak has reached its max limit, you start experiencing strange things and a few min later, CTD! #2. What I have also experienced is: Strange lag, then 2min later the ATAG server did its daily restart. I was on TS that night so all of us experienced the same thing (strange lag) some earlier than others. ~S~ |
![]() |
|
|