Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #901  
Old 09-26-2012, 05:35 PM
Lagarto Lagarto is offline
Approved Member
 
Join Date: Apr 2011
Posts: 236
Default

Given the choice, I'd rather have more variety of surface ships than have them more artificially intelligent.
Reply With Quote
  #902  
Old 09-26-2012, 05:49 PM
fruitbat's Avatar
fruitbat fruitbat is offline
Approved Member
 
Join Date: Jan 2010
Location: S E England
Posts: 1,065
Default

well, its an interesting request non the less.

having ships trying to evade when your dive bombing them would be fantastic, of that there is no doubt.

whether its remotely possible for TeamD to do i have no idea.....
Reply With Quote
  #903  
Old 09-26-2012, 08:59 PM
Bearcat Bearcat is offline
Approved Member
 
Join Date: Oct 2007
Location: Northern Va. by way of Da Bronx
Posts: 992
Default

Quote:
Originally Posted by ElAurens View Post
Currently ships have no AI at all. They simply follow mission builder given way points.

What you are asking would be a huge task, as all the different types of ships would require their own discreet AI. Not to mention the load it would place on CPUs.
A possible workaround to that could be to try to time a mission so that when the strike group arrives the AI ships will begin a zig zag course.. I have seen this in coops before..
Reply With Quote
  #904  
Old 09-26-2012, 09:00 PM
Luno13 Luno13 is offline
Approved Member
 
Join Date: Oct 2011
Posts: 370
Default

And it's a pain to get it to work out properly.
Reply With Quote
  #905  
Old 09-26-2012, 09:57 PM
[URU]BlackFox [URU]BlackFox is offline
Approved Member
 
Join Date: May 2009
Posts: 125
Default

I'm not trying to show off here, but I have built hundreds of missions, and have come to that workaround. However, timing it properly can be a real pain. So the ships will normally begin their evasive moves before the correct moment, and even without paying attention to the attackers direction at all.

Results with that workaround are not entirely bad, don't get me wrong. But if the feature could ever be implemented to some extent, it would awesome.
__________________
Reply With Quote
  #906  
Old 09-26-2012, 10:36 PM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

I'd rather have the effort put into some IJN heavy cruisers, and battleships that actually saw more than two combat actions.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
  #907  
Old 09-26-2012, 11:28 PM
1984 1984 is offline
Approved Member
 
Join Date: May 2011
Posts: 152
Default

Quote:
Originally Posted by IceFire View Post
Alternatively the NS-37mm can be fitted along with the B-20S cannons.
of course, thx for ns-23...

but another load, it's was NOT ns-37, it's was n-37 - principal difference, and if DT really wants give to us prototype of yak-9ut with n-37 + 2 b-20, it's need to do correctly...

differences of cannons look here...

maybe, b-20m and n-45 can be as "what if" too...

Quote:
Also the flight model was altered slightly to reflect the pilots notes on the nose being noticeably heavier and slightly affecting handling. I still think it flies beautifully.
good... did not know...

Quote:
Not all that different from the Yak-9UT. Aside from being all metal if memory serves, the notes I have state that the initial armament was the same as the Yak-9U (2xUBS and 1xShVAK) and was later changed to 3xB-20 (B-20M in the hub, B-20S in the decking) post war. I believe the N-37 and N-45 were also fitted but I'm not sure.
you not understood, i talk about yak-9 with VK-105PF... maybe it's my fault, sorry...

all principal changes for yak-9p with VK-105PF it's second shvak instead UBS...

if it's not hard, i think, DT can give this load for yak-9 1942 for us, or how another airplane... easy "what if"... i all time wanted try this, but NO any mods...

plus, of course, were many similar not serial yaks, but maybe this is too...

and how this plane can be use in game or online? in serious online (wars i mean) it's CAN be use, trust me ("front tests", prize etc)... like i-185 now...

Last edited by 1984; 09-26-2012 at 11:54 PM.
Reply With Quote
  #908  
Old 09-26-2012, 11:49 PM
Zorin Zorin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 573
Default

Quote:
Originally Posted by [URU]BlackFox View Post
I'm not trying to show off here, but I have built hundreds of missions, and have come to that workaround. However, timing it properly can be a real pain. So the ships will normally begin their evasive moves before the correct moment, and even without paying attention to the attackers direction at all.

Results with that workaround are not entirely bad, don't get me wrong. But if the feature could ever be implemented to some extent, it would awesome.
How about we wait and see what triggers we will eventually get in 4.13?
Reply With Quote
  #909  
Old 09-27-2012, 12:52 AM
[URU]BlackFox [URU]BlackFox is offline
Approved Member
 
Join Date: May 2009
Posts: 125
Default

Quote:
Originally Posted by ElAurens View Post
I'd rather have the effort put into some IJN heavy cruisers, and battleships that actually saw more than two combat actions.
Quote:
Originally Posted by Zorin View Post
How about we wait and see what triggers we will eventually get in 4.13?
To both: I just made a suggestion. With all due respect, considering it or not falls entirely within Team Daidalos.

I'm not going to defend my points, nor going to start a discussion about it. I perfectly understand your comments about the idea, and I know that you don't mean bad, but it seems you are making it just too relevant. Please note that I didn't try at any point to make some sort of demand out of it, and I apologize if I made it sound like that (I'm from Uruguay, so you'll have to excuse my English).

I trust TD has a traced route, and will only pay attention to crazy stuff like mine if it doesn't strive too much from what's already planned.
__________________
Reply With Quote
  #910  
Old 09-27-2012, 01:35 AM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Quote:
Originally Posted by 1984 View Post
of course, thx for ns-23...

but another load, it's was NOT ns-37, it's was n-37 - principal difference, and if DT really wants give to us prototype of yak-9ut with n-37 + 2 b-20, it's need to do correctly...

differences of cannons look here...

maybe, b-20m and n-45 can be as "what if" too...



good... did not know...



you not understood, i talk about yak-9 with VK-105PF... maybe it's my fault, sorry...

all principal changes for yak-9p with VK-105PF it's second shvak instead UBS...

if it's not hard, i think, DT can give this load for yak-9 1942 for us, or how another airplane... easy "what if"... i all time wanted try this, but NO any mods...

plus, of course, were many similar not serial yaks, but maybe this is too...

and how this plane can be use in game or online? in serious online (wars i mean) it's CAN be use, trust me ("front tests", prize etc)... like i-185 now...
Ah yes... NS-37 versus N-37. I'd have to look at my notes again to be absolutely sure. I think both versions of the cannon were fitted at one time or another. I think the NS-37 was fitted at one point during the prototype stages which is why it was included (and the game codes for that cannon already exist). Please double check but I don't think the N-37 was available until 1946?

N-45 was another optional armament addition but I also think that was post war as well. I'm not sure about that. The focus in my mind was definitely on aircraft and armament types that exists during the war and saw use.

As for the Yak-9P I was thinking about the all metal version that was the immediate successor and follow on to the Yak-9U. I didn't realize you were talking about the earlier Yak-9P. Is it based on the early Yak-9U prototype with VK-105PF? Didn't some of these early Yak-9U's make the front line? That may be the type that could be done rather than the P model? I understand the interest in the unique armament configuration. What visual external differences existed to fit the second ShVAK? Any pictures? I'm curious if nothing else.
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:51 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.