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#891
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You have both a difficult and I imagine a rewarding job to do, keep up your good work. ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#892
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What I had hoped for in the new engine is the ability to string longer colums together, say twenty to thirty vehicles of various types, be able to set their travelling speed as to coordinate this column with others (so that you can have a tank company intermingled with a motorized artillery battery and a battalion of motorized or mechanized infantry etc). I like lively environments, small scale engagements for some nameless village or strongpoint, moving supply columns in the back, artillery fire etc. All of that was a real pain in the rear to coordinate in 1946 so I had hoped the new engine would bring advances for the mission builder but those hopes have not been fulfilled (yet?). ![]() |
#893
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If they'd have been responded to earlier there wouldn't have been any oxygen for the 'they're trying to distract us' fire to grow. It's really unfortunate. I believe the news about the sequel was given for very genuine reasons. But in the current situation it couldn't compensate for what seemed to be a needless lack of openness about the current game. I really don't want to comment on all this any more, but some people are still misrepresenting the views of people like myself as being about either demanding the patch NOW, or about being told when the patch will be released. That isn't the case. Most of us recognise the difficulties in finalising the patch for release and the danger in promising a release date. Instead, what has been requested (repeatedly!) is news about development progress in the areas of: FM, AI, comms, DX11, etc, etc. This could be given in the context of a 'looking forwards in 2012' piece written by Luthier giving the view forward as he sees it now (along the lines of what has been done for ROF by Jason see: http://riseofflight.com/Blogs/post/2...lans-2012.aspx ) This could cover the envisaged sequence for how the features will be implemented after the graphics engine rewrite is completed, and could include plans for tree collision detection, use of the various crew animations, etc. Blacksix, I hope that with this example you may have a better idea of what would please some of us to see here on the forum. I recognise that any decision on this would have to come from Luthier. Thanks for your patience and your attempts to keep us informed. They are appreciated.
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals Last edited by kendo65; 03-19-2012 at 06:40 PM. |
#894
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Blacksix,
if Luthier doesn't want to give you information about the patch, why don't you tell him to come here and post it by himself. IF the team is working on the patch, you/Luthier can't pretend there's nothing to tell about it. That's just nonsense. 2 (or was it even 3) weeks ago you told us about a "last-minute issue" taking probably 2 more days to solve. Now it's 2 or 3 weeks? And there's nothing to tell? ![]() |
#895
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"Graphics-wise, we’re dealing with a last-minute issue as we speak. We rather unexpectedly found a problem with our aircraft decals, i.e. the code that places crosses and roundels and chevrons etc on top of the aircraft paintscheme. The code is being rewritten, the work should be finished in about 2 days." Then began the new problems and changes in the timing of release. We can promise something now, but the situation again. I don't see in it sense. Last edited by BlackSix; 03-19-2012 at 02:46 PM. |
#896
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No worries BlackSix, it's ready when it's ready as far as I am concerned, I don't need somebody to hold my hand and whisper repeatedly in my ear for the understanding that it's being worked on to become apparent.
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#897
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Thanks for all you do!
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#898
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Blacksix,
There are many like me that don't feel negative about the current situation and really appreciated the BoM material you posted. Please don't put too much weight on comments from a vocal minority. I know that good things can take time to develop, especially in a product this complex. Thanks also for taking the time to compile and pass on the feedback we posted. Keep smiling..... |
#899
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#900
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You can say that cause it's not your money depending on this "vocal minority" (as you call the majority) |
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