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#81
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Does it realy matter about BOB SoW now that BOP is coming out on console??
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#82
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Do some more research in these forums.
or Take your fishing gear else where ![]() |
#83
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(quote)Blackdog_kt
For example, in the Spitfire add on i talked about you only needed to move the throttle about 60-70% of the way in to achieve take off power, maybe even less, because there's enough outside air pressure to give you the manifold pressure you need. This is true, you can easily take-off with reduced power...but I believe it is always recomended to use full power on take off's. I was tought that way, the idea being that you have a a bit more options in case of trouble. Take offs are the most likely time for a problem to arise due to water, or other factors. You want to have that extra speed/thrust available to you. ![]()
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#84
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I'm not arguing against that, just using it as an example
![]() If there's one thing FSX does a lot better than IL2, that thing is engine management in prop driven planes |
#85
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Yep, I too want more, but the masses don't, so maybe we might get a bit more in SOW, but not much...but also you could easily takeoff in a spit at 70% in IL-2 as well, I will have to look at the man. guage next time
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#86
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You are probably correct but you should have said "the only thing" . FSX is a "sterile" experience compared to IL2. Last edited by KG26_Alpha; 06-19-2009 at 06:51 AM. |
#87
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[quote=KG26_Alpha;79967]What did you base this assumption on ?
Just the general words from Oleg on the matter...I think that the third party projects will fill the void someday
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#88
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[QUOTE=SlipBall;80070]
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Okay I do, but hell he ain't building the game just for me lol |
#89
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[QUOTE=Bobb4;80328]
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Last edited by Skoshi Tiger; 06-22-2009 at 08:52 AM. |
#90
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I would like to see the AAA reduced from submarines for a time before it dives, This would allow A/C like the Swordfish a good chance of sinking it as in RL (asuming that the subs can dive during the game)
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