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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #81  
Old 06-28-2012, 05:50 PM
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Originally Posted by CaptainDoggles View Post
You're speaking from first-hand knowledge, right?

I'd love to be proven wrong, but I have little faith in that occurrence.
So you are saying they are coding a 'new' engine for the sequel, yeah that makes real sense....no it really does...
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  #82  
Old 06-28-2012, 06:42 PM
David Hayward David Hayward is offline
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Originally Posted by CaptainDoggles View Post
You're speaking from first-hand knowledge, right?

I'd love to be proven wrong, but I have little faith in that occurrence.
Do you honestly think that they're going to try to create an entirely new engine for the BoM expansion? IT'S THE SAME GAME, and they can't try to sell BoM without fixing CoD. This should be obvious to everyone by now.
  #83  
Old 06-28-2012, 07:50 PM
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Please quote where I said anything about the game engine. Thanks.
  #84  
Old 06-28-2012, 07:56 PM
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Originally Posted by CaptainDoggles View Post
Please quote where I said anything about the game engine. Thanks.
Well then what are you saying?

You say they have abandoned COD and are only working on the sequel, if that were true then it could only mean they are creating a new engine for the new game.
if you are suggesting they are using the same engine for the sequel then by default it means they have 'not' abandoned COD because it's the same engine.

it's been established everyone is 'entitled' to have their whinge, but at least come up with a credible story.
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  #85  
Old 06-28-2012, 08:31 PM
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If you guys don't understand how a game is written, then that's fine. But don't try to act like you have insider knowledge when it's crystal clear that you do not. I'd just as soon engage with someone who knows what they're talking about, rather than someone who speaks out of their rear end, thank you very much.

There's more to a game than just the engine.

Have fun trolling,
Doggles
  #86  
Old 06-28-2012, 08:44 PM
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The level of understanding required to grasp the fact the engine is the main heart of a game is no more than required to understand a human needs a heart to live.....doesn't make you a heart surgeon but everybody knows it.

without a working engine then it's no go.

Have fun calling everyone who makes more sense than you a troll.
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  #87  
Old 06-28-2012, 08:59 PM
von Brühl von Brühl is offline
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So to you, anything using the Unreal engine is in fact still the unreal game? Anything utilizing the CoD engine, although marketed as something else, and with drastically different focus (SP/MP vs MMO) would still be the same game?

Again, you show an incredible lack of fact-checking what you say...
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  #88  
Old 06-28-2012, 09:18 PM
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So to you, anything using the Unreal engine is in fact still the unreal game? Anything utilizing the CoD engine, although marketed as something else, and with drastically different focus (SP/MP vs MMO) would still be the same game?
When the Unreal engine is used in another development company's game it is a 'licensed' use of the engine and althoug it is a different game you will still see elements of the original engine, take Iron front and Arma2, iron front is a standalone game but you can see where the Arma2 engine comes in.

it is a bad example you brought up because the COD engine is not going to be 'licensed' to another developer, it is going to form the base engine for the future of the IL2 series from the same developer and effectively be the 'same' game, I seem to recall this method used before....what was that series called again?......oh yes that's it IL2 and the developers were?......ummm....oh yes that's it 1C.

Quote:
Again, you show an incredible lack of fact-checking what you say...
When it comes to this forum I always seem to be less knowlegeable about everything than everyone else amazingly.
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  #89  
Old 06-28-2012, 09:23 PM
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Quote:
Originally Posted by von Brühl View Post
So to you, anything using the Unreal engine is in fact still the unreal game? Anything utilizing the CoD engine, although marketed as something else, and with drastically different focus (SP/MP vs MMO) would still be the same game?

Again, you show an incredible lack of fact-checking what you say...
You, von Brühl, are just trolling with this completely irrelevant post.

One only sees what he wants to see, it seems.

It was already said by the devs that it would go in the same style as with the original IL2.

First a game, then expansions with added content and maybe improved engine, which would work with all contend so far.
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  #90  
Old 06-28-2012, 09:52 PM
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Originally Posted by carguy_ View Post
And as a matter of fact, the Forgotten Battles v1.0 screwed the online code completely. It was a reign of laggy games.
Well, I'm mostly an off-liner, always was. These days I have a few little ones craving dads attention at irregular intervals, so on-line gaming is right out of the question for me for the time being.

Also, I'm one of those who usually say "Thank you" to BlackSix. While I'm less than thrilled at the whatever mysterious problem ruined the original release, yelling at the current team is not going to help anyone in my view.
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