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#81
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And what if guys like canonUK or Redko79 could have a try on the terrain feature? Those guys are pure map artists/wizards. They've made several maps for il-2 46, that actually look alot better than CloD terrain/maps does at the moment. For reference, check out CanonUK's retextures and the Channelmap (his work is awesome). And check Redko79's MTO map here (amazing work. Repainted, retextured and build up sand-grain by sand-grain): Last edited by DK-nme; 05-23-2011 at 02:23 AM. |
#82
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agreed,they look very good
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#83
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Try playing ArmA2 on a Call of Duty map.
It would not have any of ArmA2 problems but would you play it? Sure some people would... if they purchased the wrong game in the first place ![]() |
#84
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It seems that CloD is more a test of what is capable (or rather, not capable) with current hardware, with the incentive of it being absolutely bloody amazing in the future (I mean, what other flight-sim models individual leaves on the trees! It's just bonkers! But, arguably, quite cool) |
#85
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well modeling individual leaves is insane,while you can fly through whole forests.
i think they focused on wrong things in designing the map.while i agree that its pretty cool to have grass blowing in the wind,and every single leave animated, i think the overall look of the landscape is a bit disappointing,considering that it was six years developed.what i think could improve the appearance a lot, is to get the colours right, and the position of the trees.i mean in clod we dont have real forests.instead we have a crowd of individual trees positioned near each other.but you can see between the trees on the ground. and there are those trees next to roads and rivers which just look strange.and the colours of the trees,well it was mentioned now several times...get them darker. also the colour of the fields.i have to confess,i have only been to england once,and that was 10years ago.so im not an expert when its about british landscape.but the look of england in cod just doesnt convince me.i have seen fields almost pink coloured.there are many colours(in my opinion too many) that just seem wrong to me.and it would eat no recources from our rigs to show different colours. well and looking at those wop screenshots,make me feel even more dissapointed about the landscape in clod.i know there is plenty wrong when its about realistic look in wop either, but the position of the trees and the overall look, just looks more natural to me. Last edited by David198502; 05-23-2011 at 11:07 AM. |
#86
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I think the biggest difference between ClOD and WOP terrain is that WOP looks like it is relying more on photographic textures, while ClOD's textures appear to be more hand painted. The WOP textures also have good resolution and use to good effect a secondary colour/noise map to break up the pixelation at low altitude. WOP's England map is probably the weakest map in the game (due to the 'green' filter)- some of the others are really beautiful and give a good sense of realism for a modern game. When I compare these to ClOD, I am unfortunately disappointed with ClOD's terrain visuals. Tree clumping and placement is more natural looking in WOP. Terrain elements hang together better- cities or built up areas appear as part of the landscape rather than being plonked on top.
I would agree with other posters that the ClOD artists may have spent too much time working on individual assets and less time trying to make everything work together as an efficient and believable whole. It's this discontinuity between elements as well as the hand painted, artificial look of the ground textures that brings down ClOD's terrain visuals, imo. Disappointing, but not unfixable. I hope the terrain gets a look at by the devs at some point because it's doing a disservice to the awesome cockpit graphics, which I believe are probably the best in flight simming right now. |
#87
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Even low shots look good I think.
...just an innocent comment btw ![]() |
#88
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#89
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i totally agree.the cockpits are just awesome in clod!also the planes look very impressive in my opinion.the damage model is unprecedented detailed.and also the flight model is something i do not want to miss anymore with its CEM.and exactly these features prevent me of going back to il2 1946.
some minutes ago i tried it again.and well,i have to say...in some aspects, its looking better than clod.i flew over slovakia map and the trees have a better colour and also the buildings seem not less detailed than in clod.there are even clothes lines with clothes on it between buildings. |
#90
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WOP is nice but still yesterdays sim.
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