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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #81  
Old 04-07-2011, 02:18 PM
242Sqn_Chap 242Sqn_Chap is offline
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Posts: 11
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No issues here.
(although had to take a bit of time to get all of the beta files into the correct place with a steam install.)

'First impression' here is that its probably slightly smoother. (but I got playable performance anyhow with the original.)

edit:-
'Flickering' is gone with the houses.
Also the Black artifact from what looked to be a 'textbox' before.

i5 2600k 4GB Ram ATI 6850 'Toxic' Win7 64bit (not overclocked in any way.) Medium or High setting 4xAA, Shadows on.

Last edited by 242Sqn_Chap; 04-07-2011 at 02:46 PM.
  #82  
Old 04-07-2011, 02:20 PM
pancake pancake is offline
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Also an improvement here, nothing groundbreaking but can fly almost smoothly with few planes over sea, and on much reduced settings I can jerkily fly over land now. Putting shadows on wiped this out however, even over sea. Still its a start....

Oh, my modest specs: athlon II x3 440 3GHz, 4G Ram, Geforce 240, Win7 64.

Last edited by pancake; 04-07-2011 at 02:23 PM.
  #83  
Old 04-07-2011, 02:27 PM
IbanezLaney IbanezLaney is offline
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Thanks for the patch and trying to get everything sorted out.

Good improvement when low over towns when no other planes around- should be fine once the load is spread over all 4 cores. At the moment I just get one CPU maxed out all the time and the other 3 doing nothing at all no matter what affinity settings are in conf.ini.

Having shadows on almost halves the fps. Cockpit is also killing fps a lot.
Disabling the click-able cockpit make no difference at all.

Changing certain display options still crashes to desktop.

No noticeable difference when over water.

When the engine is on fire/smoking fps drops to 10. The smoke effects seem to be overly hard on the computer.

Settings:
1280x1024 fullscreen
Model Detail - High
Visual Effects - Medium
Damage Decals - Medium
Everything else low or off
Average FPS would be 50 on smaller quick missions over water. Lows approx 10 when close up smoke onscreen. Highs of 65-70 if I look at sky and no planes in view. (fps listed are with cockpit off).

i7-870 @ 3.2ghz
9800GT 1GB (upgrading to ????? soon - will post if it make massive difference)
4GB RAM 1333
XP
  #84  
Old 04-07-2011, 02:27 PM
etzi etzi is offline
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I have to say, that the performance is a little bit better.

A few more fps and the stuttering is a bit better, but still disapointing, if you compare it with my system.

There are not so many flickering textures as before.

Thank you very much Luthier!
  #85  
Old 04-07-2011, 02:28 PM
NLS61 NLS61 is offline
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Strangely enough I exeperienced a serious down grade of the game.
Where I was havinge some but no severe micro stutters and good frame rates at meduim settings, I now have the same microstutters and BIG freezes where the game stalles for multiple second on row and that frequent.
Was the game before playable it now is unbearable.
My system.
ASUS P8P67 EVO 2500k 4Ghz msi gtx560ti 4gb ram 13333 kingston and a wee big Mugen2 cooler.
OS win7 32bit
Niels

Last edited by NLS61; 04-07-2011 at 03:16 PM.
  #86  
Old 04-07-2011, 02:33 PM
Corrvan Corrvan is offline
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I went from this
http://img228.imageshack.us/i/helps.jpg/
to the little crosshair popping up for half a second, dissapearing, and nothing happening with the patch.

Last edited by Corrvan; 04-07-2011 at 02:34 PM. Reason: link
  #87  
Old 04-07-2011, 02:37 PM
etzi etzi is offline
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Quote:
Originally Posted by bongodriver View Post
perhaps you can politely acknowledge my claims were not as false as you claimed?
Sure some improvements, but not "massive" as you said. But it goes ahead.

Another problem i have is the visible black framework on the ground at the horizon. Hope you can see it on the picture.


Last edited by etzi; 04-07-2011 at 02:40 PM.
  #88  
Old 04-07-2011, 02:40 PM
Derinahon Derinahon is offline
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Quote:
Originally Posted by etzi View Post
Sure some some improvements, but not "massive" as you said. But it goes ahead.

Another problem i have is the visible black framework on the ground at the horizon. Hope you can see it on the picture.
I had this with my 6970. If you force AF on in CCC it goes away. I use 8x, seems to do the trick.
  #89  
Old 04-07-2011, 02:41 PM
Bertram W. Wooster Bertram W. Wooster is offline
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After installing the beta patch, launcher.exe now crashes immediately when I try to start the game. I don't even get to the splash page. When installing the patch, I was prompted to overwrite my existing files so the patch files were installed to the correct path.

Here's the crash info:
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: launcher.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 4d6e3d08
Problem Signature 04: maddox
Problem Signature 05: 1.0.0.0
Problem Signature 06: 4d9db2a0
Problem Signature 07: 48c
Problem Signature 08: 8
Problem Signature 09: System.IO.FileLoadException
OS Version: 6.1.7600.2.0.0.768.3
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789


And my system specs:
Win7 Home Premium 64-bit
E6500 2.93GHz @ 3.85GHz
4GB DDR2-800
ATI Radeon HD 4850 1GB

Last edited by Bertram W. Wooster; 04-07-2011 at 02:43 PM.
  #90  
Old 04-07-2011, 02:44 PM
15JG52_Brauer 15JG52_Brauer is offline
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I'm getting a small fps increase over London at 1680x1050 I recorded a track of the London intercept mission and played it back as a benchmark, as we used to do with the black death track.
Attached Images
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File Type: jpg Beta Test Results.jpg (14.4 KB, 31 views)
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