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#81
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Awesome! Thanks, that zoom in works wonders.
If only we could map it to our own buttons because now I'm having trouble trimming the plane while maneuvering. Oh well, not like WWII pilots could really maneuver well while trimming (if they were crazy enough to trim while fighting!). But wow, that helps a lot. Now I just have to get used to the controls. |
#82
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Thanks to Anton & Co. for coming through, can't wait until the 360 gets it!
Does this mean we won't have to see any more "The Patch Is Never Coming Out!!!!!" conspiracy theory threads on this forum ![]() |
#83
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#84
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Didn't check that! Sounds awesome! Thanks!!!! |
#85
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Real planes!
The blackout/redout is SO GOOD that there is no way anybody's gonna be turning 10 to 12-second circles in any plane. They've got it back to the realistic 19 seconds. Pull max-g even at 300kph, and your pilot goes blind. One major disappointment, you still can't set l2 and r2 to be rudder pedals as an axis. They still work only as buttons, where rudder is either full-on or full-neutral. You have to reset the trim a lot more often as it is more drastically affected by speed and AOA now. The tipping-on-landing problem appears solved, at least for the fw-190 which I landed in training mode. I still haven't bothered to go online - it took some getting used to just fighting two fw-190's with an la5. |
#86
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#87
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Oh and What about in cockpit stall shuddering sound effects, have they been added?
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#88
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Having played again I think it might just be a bug with the kill/crash display, as when I checked the score menu the number of kills our team got exceeded our individual kill count.
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#89
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Thats not good. What about in a dogfight?
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#90
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Good to see people are still interested in this title. I wonder how many will actually convert over to flying IL2 1946... |
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