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#81
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I forgot to write the without new files.SFS the game works but the patch is not actived (I don't see new planes)
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#82
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If you are having trouble with 4.09 files then I would suggest downloading again from a different source and try again. One of the files might be corrupt. Good luck to you. |
#83
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The 109,s flight controls at 400kph is PORKED
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#84
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No changes were made to BF109 flight controls they are the same as they have been since way back.
So Brook please be more specific other than Porked ? How about a detailed list of what you consider is wrong, how it should be unporked and provide the references to support your case. |
#85
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You can see the version when the game is loading.
__________________
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away. |
#86
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#87
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#88
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downloaded from another link, now it works.... and it is absolutly fantastic! Thanks!
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#89
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Handling Once settled down, with your adrenaline level back down to just plain high, you can take stock of the situation. The initial reaction is of delight to be flying a classic airplane, and the next is the realization that this is a real fighter. You feel aggressive flying it. The urge is to go looking for something to bounce and shoot down! The roll rate is very good and very positive below about 400 km/h, and the amount of effort needed to produce the relevant nose movement seems exactly right. As the stall is reached, the leading-edge slats deploy-together, if the ball is in the middle; slightly asymmetrically, if you have any slip on. The aircraft delights in being pulled into hard maneuvering turns at these slower speeds. As the slats pop out, you feel a slight "notching" on the stick, and you can pull more until the whole airframe is buffeting quite hard. A little more and you will drop a wing, but you have to be crass to do it unintentionally. Pitch tends to be heavy above 400km/h, but it is still easy to manage up to 500km/h, and the aircraft is perfectly happy carrying out low-level looping maneuvers from 550km/h and below. Above 550km/h, one peculiarity is a slight nose-down trim change as you accelerate. This means that when you run in for an airshow above 500km/h, the airplane has a slight tucking sensation-a sort of desire to get down to ground level. This is easily held on the stick, or it can be trimmed out, but it is slightly surprising initially. Kinda interesting isn't it... |
#90
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I think it is. Mark Hanna had plenty of experience flying Spits and 109s (such a pity he was killed), but without any information about the model of 109, details about its restoration and any kind of comparison to other contemporary aircraft it's not so much use to DT as otherwise. I'm sure you can easily provide the first two, though. Was it a Merlin-powered Buchon? Decent reference for an Emil, at least.
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