#81
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I assume that you are in that you are the one that said you have done such and such test.. And you even went as far as to say tests are meaningless unless they can be evaluated.. But you have yet to post the data you collected during said test(s), let alone your analysis methods and results. If so, don't be so hard on yourself! I realise it takes time to pull the data togther to put it in a presentable format.. So instead spending time beating yourself up and talking to yourself in the 3rd person, spend that time pulling your data togther and puting it into a presentable format and post it here for all to see! If you need help with the EM and or Ps charts, feel free to PM me in that I have done those types of tests and the presentation of such data for IL-2 years ago! See attachements for examples
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 11-29-2012 at 11:26 PM. |
#82
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The second bit implies that if you happen to have a Spitfire on your 6 you expect to extend from his guns before he shoots you down. Why would you expect anything like that, you did a mistake already if you let him that close, you still have some options, some neg G maneuveurs, barel roll or scissors. But if he's good you're dead, simple as that. But not because of the 109 but because of you. Mind you Repka 4 has got overheating effects OFF so the RAF can fly full power no matter what (3000rpm) - you would wreck your engine on ATAG by flying like that or it would splutter if you go above 2600 rpm at certain altitudes. You can fly the 109 just like on Repka enywhere else. You still outperform any RAF in there, even on 3000 rpm yet on full real servers you're obvously limited to slightly lower performance. Quote:
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Tell me about it. But that's why it is my favourite ride, it is actually pretty good fighter, not as good as Spitfire or 109, you have to work harder, but is not too bad either. The good thing about flying her (even on Repka) is that you have to be really better pilot than the other guy, no mistakes, solid shooting, solid flying... bleeds E like crazy... Very rewarding for me. All imho of course.
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Bobika. Last edited by Robo.; 11-30-2012 at 03:46 PM. |
#83
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I took a look at the attached zip and pdf file and your work is missing the Energy Maneuverability fan plot where turn rate is on the vertical left and airspeed is on the horizontal bottom, or I missed it in my brief look at those files. Like this: This: And this: You have linked for download a zipped .pdf file that includes a Specific Excess Power chart for the P-51, apparently, and also for the P-51 there is an acceleration chart, which is curiously producing remarkably different curves for Ps and Acceleration, and the cause of those differences could help in understanding relative performance, which is the topic. Thanks for that, it is interesting to me. The topic is relative performance, because that is what new players find out when presented with a game that models one plane to be far superior than another plane, whereby, each new player can succeed measurably better with the better plane and each new player fails more often with the worse plane, and so the new player asks, and then tries to answer, WHY? When the professionals finally figured out which attributes made which plane better, the result was Energy Maneuverability, which started as a Scientific Study, or Theory, during the days when John Boyd was working in the United States Air Force, and the obvious "fruit of that labor" is well documented on the Naviar site, where modern measures of relative performance is mathematically precise. The new player of the game asks WHY? The modern military professionals ask WHY? The same question is answered with the same answer. Which information answers which specific question best? If there is only one chart to use, to know which plane is better, then the EM chart shown above, with one plane superimposed over another plane, showing the Accelerated Stall line, showing the Sustained Turn Stall line, Showing Corner Speed, showing level flight minimum speed and maximum speed for that altitude, and the person, professional fighter pilot or person playing a game, can then compare and know which plane, not pilot, which plane is obviously superior to the other and WHY one plane is obviously superior to the other plane. The F-86 versus the Mig-15 INFORMATION, plotted on that one chart, and most likely based upon actual flight test data, such as the flight tests described in the Navair site, to find that specific flight test data, is a very good Study for this topic in particular. If the only tests being done are climb tests, for example, then the Mig-15 shines as the better plane. If the only tests being done are Corner Speed tests, then the F-86 is the far superior plane. If the only tests being done are Top Speed tests, then again the F-86 is the far superior plane. In fact, and before the scientific methods of measuring relative performance precisely were applied to the F-86 versus the Mig-15, the claim at the time was that the Mig-15, on paper, should be the superior fighter, since the Mig-15 could out climb, out turn in sustained turns, and was capable of much higher altitude than the F-86, but, as happened, the F-86, for many reasons, including the tactics used, the teamwork used, the training, the pilots, and other things, many reasons, the F-86 was dominating the overall tally of victories in the total number of combat sorties at that time. So the question then, before that work was done, was the same question here, now, as to why one plane is better than the other precisely, and in that case the F-86 was so much more successful than the better turning (sustained turn) Mig-15, the same Mig-15, with the faster climb rate. The most obvious result of the tests plotted on the graph is the superior Corner Speed, far superior Corner Speed, held by the F-86. Why might that be significant? You may not have any interest in knowing the answer, and you may only want to turn this discussion into some nebulous pissing match, but there may be other people, in fact I know there are other people, because other people contact me in private and express interest, in knowing these answers to these questions. Examples of which tactics work in the better Energy Fighter, where in this case the better Energy Fighter is plotted on a graph with a better Corner Speed and this better Energy Fighter is plotted on the same graph with a much worse Sustained Turn Performance, so the Angles Fighter can Angles Fight the wings off the Energy Fighter on that Graph, but what actually happened in combat, where are the examples of actual combat? Examples: http://stephenesherman.com/discussio..._vs_sabre.html Quote:
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A plane with both a better Corner Speed and a better Sustained Turn time would obviously be Double Superior, meaning that the Double Superior plane would be more capable of employing Angles AND Energy tactics over the poorly performing opponent PLANE since the poorly performing opponent plane is modeled with a poor Sustained Performance and a poor Instantaneous Performance - shown uncontroversially on one chart. Your Specific Excess Power chart and your level flight acceleration chart, one chart for one plane, which may be calculated, or may actually be representative of actual flight test data, performed in a controlled environment, repeated for validity, employing more than one pilot to remove the pilot factor, to make the pilot variable into a pilot constant, is ONE plane on the single chart, it is not a superimposed illustration of which plane is capable of greater acceleration or higher Specific Excess Power compared to the other. So...if less work and more benefit is the goal, then the EM chart, rather than the Specific Excess Power chart, and the Level Flight Acceleration Chart is preferable and an EM chart with superimposed Accelerated Stall lines and Sustained Turn lines are preferable to having two separate charts for each plane, because that is how the professionals did it, when they asked the same questions asked by the new players, or the curious Combat Flight Simulator Enthusiasts, where the idea is to know, precisely, which PLANE, not which pilot, is the better performing plane. As to actually putting up or shutting up, my level of interest is well past the need to use your advice, or anyone else's advice, in how I can best know which plane works best in which situations, since I evaluate each combat situation, finding out what I can do, and what I cannot do, each time. My interest has moved from the classic "Duel" into team tactics and that has continued to be a work in progress for over 25 years. If someone wanted to put up or shut up, concerning the claim made by the person making the claim that the 109 is a "perfect" energy fighter, then that person could put up, and that person could describe, or demonstrate, how the 109 is a "perfect" energy fighter, instead of dodging the question and resorting to the diversion from that "put up or shut up" challenge and diverting the "discussion" onto which pilot is better. Then you step in with the chip on your shoulder, for some reason. I appreciate the .pdf files, and that is why I respond to you. As explained above, there seems to be missing in your work those EM charts that work so well in comparing which planes have which advantages (sustained and/or accelerated turn performance) side by side on the same chart. The professionals, such as John Boyd, Eric Brown, Robert Shaw, and others have asked these questions and have provided much in the way of usable answers. If, on the other hand, there was a need for a pissing match, then why not start a Ladder, and start putting up or shutting up, with the game, and have fun with the game, instead of resorting to insulting me on a forum? Quote:
I have my ways of reaching the goals I set, and attacking someone else's character on a forum is not on the list. If you want to begin, with my help, plotting EM charts on a graph, then that can be arranged, but Track Files may work better, in my opinion. Two people on two computers hooked up through the internet and one is in a Spitfire and one is in a 109 and Sustained Turn Performance is tested. That would show the Sustained Turn Performance LINE on the EM chart, and it would be illustrated on the track file, not on an EM chart, so new players would not have to look at and decipher what the Sustained Turn Performance Line is on an EM chart. New players could load up the track file, and see for themselves which plane has the much better Sustained Turn Performance, and by how much the Spitfire can turn right around from being in front of the 109 to shooting at the 109. No more room for subjective opinions and if someone claims to be a better 109 pilot, then they can join in on the fun and produce the track file that proves their claim. You don't want to do that? You do? Let me know. Then both players begin at altitude one plane right behind the other, and both planes find Corner Speed in a diving spiral turn. Again a track file is recorded. That information from that test will prove, without any lingering doubt, which plane is the better Energy Fighter. It will prove to be true when performing those tests, one plane will be either superior to the other or both planes will be the same. If one plane blacks out in a much larger turn radius, there will no longer be any more room to make false claims about one plane being a "perfect" energy fighter. You don't want to do that? No track files for you? You do want to do that, so you will let me know, and we can begin to arrange for that to be done. Next is unloaded dive performance, side by side, from a specific altitude, and then pulling out on the deck, for one test, both planes side by side, level flight, then pitching over into a dive, or rolling into a dive if the Spitfire carburetor is a problem, both planes rolled upside down, level flight, side by side, then pulled into an unloaded dive straight down, then pulled out of the dive, both planes working to pull out at the deck, not one plane sooner than the other, and then unloaded zoom climb, to see which plane tops out higher than the other. Track files. Which plane is the perfect Energy Fighter? Or, start a duel ladder, you, me, whomever, not me, since I'm such a poor pilot according to my personal character assassin, and if such a thing as a Dueling Ladder does take off, with many new challengers vying to be all that they can be, the evidence mounts, without any further controversy as to which plane keeps on winning against which plane regardless of which pilot is flying it. No, you don't want to start a dueling ladder? You do, and you prefer that over the side by side tests that we will both be doing soon on our calenders? I have not been banned and this thread isn't locked yet, so make my day, whoever you are. |
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omg, how many times are you going to post this chart?
have you got some sort of rights deal, where you make money off every forum you post it in? |
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When are you going to post a graphic like the above for the Bf109s, Hurricanes and Spitfires in the game for the new player, and even the so called trolls.
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#86
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In that by your own definition above, you were referring to yourself! Only question left is whether you realize it or not.. Based on your reply you don’t seem to realize it, or, your just pretending to not realize it.. But that is neither here nor there and not worth the time to figure it out So back on topic That being can you post the data you collected during the tests you said you performed such that it can be evaluated like you said it should be. Thanks in advance!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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It is only a "dead horse" to those who don't understand the significance.
Try checking out Chapter 19 of Stick and Rudder, it explains the social dynamics of this community very well.
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