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  #881  
Old 10-06-2014, 07:08 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by Plane-Eater View Post
The chamber heats up enough that when the next cartridge is fed into place, it overheats and fires without the hammer dropping, which cycles the weapon and causes another round to feed, which fires... you get the idea.
This the "cook off" problem I described, but your explanation is better.

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Originally Posted by Plane-Eater View Post
The Korean-era P-51 pilots manual explains burst lengths and runaway gun heat issues.
Link? All I could find online is the 1945 P-51D manual.
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  #882  
Old 10-06-2014, 07:46 PM
TinyTim TinyTim is offline
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Quote:
Originally Posted by IceFire View Post
Good catch. I didn't know about that one but I'm sure the guy who put together the Ki-45 clearly did but it took some extra time to get the gun sources into place I imagine.
Yeah, the two weapons really are like a day and night; Ho-3, shooting with lower ROF but much harder hitting being a lot better suited for ground busting or anti-bomber missions compared to Ho-5.

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Originally Posted by IceFire View Post
I've been hunting for reliable information on the Type 99-1 and 99-2 but no luck.
Generally I find airwar.ru an excellent treasure of knowledge. They have extensive article on Type-99 as well, unfortunately only in russian:

http://www.airwar.ru/weapon/guns/type99.html

Lots of numbers, lots of pics too.
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  #883  
Old 10-07-2014, 03:35 AM
IceFire IceFire is offline
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Quote:
Originally Posted by TinyTim View Post
Yeah, the two weapons really are like a day and night; Ho-3, shooting with lower ROF but much harder hitting being a lot better suited for ground busting or anti-bomber missions compared to Ho-5.



Generally I find airwar.ru an excellent treasure of knowledge. They have extensive article on Type-99 as well, unfortunately only in russian:

http://www.airwar.ru/weapon/guns/type99.html

Lots of numbers, lots of pics too.
That is the best information I've seen anywhere in a long time. Thanks!
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  #884  
Old 10-10-2014, 03:38 PM
Kaio-Rocha Kaio-Rocha is offline
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Hello, I wonder if it's possible to add in the command console in a system dedicated to kick players who do not respect the rules of a server servers because there is no nescessidade to put a password on the server.

Anyone have also some information about 4:13 when going out?

Thank you
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  #885  
Old 10-10-2014, 03:40 PM
Kaio-Rocha Kaio-Rocha is offline
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Hello, I wonder if it's possible to add in the command console in a system dedicated to kick players who do not respect the rules of a server servers because there is no nescessidade to put a password on the server.

Anyone have also some information about 4:13 when going out?

Thank you
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  #886  
Old 10-11-2014, 10:21 PM
Deagle_Bubi Deagle_Bubi is offline
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when 4.13?!
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  #887  
Old 10-11-2014, 11:28 PM
Notorious M.i.G. Notorious M.i.G. is offline
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When it's Done™, Soon™, or two weeks™. Pick your favourite
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  #888  
Old 10-13-2014, 06:57 PM
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TexasJG TexasJG is offline
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Personal thinking 4.13 won't be released until a little after IL-2 BOS 1.0 is released for the public, which is not too much of a bad thing, more time for bug squashing and polishing....
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  #889  
Old 10-14-2014, 12:06 PM
doctoru doctoru is offline
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Will HSFX work with this patch when it will come up?
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  #890  
Old 10-14-2014, 12:50 PM
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Oscarito Oscarito is offline
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Probably not, as usual, due to amount of new content.
But HSFX team will certainly release a new compatible version within days after the new patch is made available.
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