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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #851  
Old 10-10-2011, 09:45 PM
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klem klem is offline
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Originally Posted by cheesehawk View Post
No Klem, there's 2 settings, one for CEM and one for Engine Heat. You'd still get prop pitch without heat effects if you turn one off, but you would stop overheat and drag from radiators effects, basically allowing you to run full bore all the time.

Btw, I agree with you about its boring to wait for the engine to heat up (especially if you are flying the Tiger Moth!) and wierd that the German planes don't need to do this but the Brit ones do!
Doh!!! Confusion due to my brief flirtation with RoF. RoF has 'warm engine' possibility not CoD.

Not my day
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  #852  
Old 10-10-2011, 09:50 PM
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ATAG_Snapper ATAG_Snapper is offline
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Originally Posted by ATAG_Bliss View Post
I believe you can do the same Ivank, but I do not know the command.

@All - I've been messing around with netspeed through the conf.ini and have had some interesting results.

Could everyone change their netspeed line in the conf.ini to 20000 and tell me if your online performance is improved. Netspeed was definitely choking the server, it could very well be limiting clients as well.



Please let me know if this helps you.
Doubled the value from default 100000 to 200000 and I never got those annoying 3 - 4 second pauses that I suspect happened whenever a player spawned or respawned. Still get the micro stutters close to the ground, but I get those flying offline as well.
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  #853  
Old 10-10-2011, 11:02 PM
SEE SEE is offline
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I would be really gratefull if someone could someone check their Conf.ini file and see if I have a problem with my settings for [Net]. I can't log in using Clinet or HL and keep getting Serverfail message. Tried all the usual things but no luck (and my name wasn't showing as a ghost connected).


[NET]
speed=25000
localPort=27016
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=255
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
host=216.52.148.29
port=27016
localHost=
tryDirectConnect=1
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  #854  
Old 10-10-2011, 11:17 PM
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So am I really the only one getting CTD's from the atag server consistently? lol!
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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  #855  
Old 10-10-2011, 11:49 PM
macro macro is offline
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Quote:
Originally Posted by SEE View Post
I would be really gratefull if someone could someone check their Conf.ini file and see if I have a problem with my settings for [Net]. I can't log in using Clinet or HL and keep getting Serverfail message. Tried all the usual things but no luck (and my name wasn't showing as a ghost connected).


[NET]
speed=25000
localPort=27016
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=255
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
host=216.52.148.29
port=27016
localHost=
tryDirectConnect=1
this is what i have if it helps
[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=255
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
host=216.52.148.29
port=27016

i havent changed anything so guess its default, i dont have the direct connect or local host incase ud thought i missed them off. good luck
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  #856  
Old 10-11-2011, 01:50 AM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by Snapper View Post
Doubled the value from default 100000 to 200000 and I never got those annoying 3 - 4 second pauses that I suspect happened whenever a player spawned or respawned. Still get the micro stutters close to the ground, but I get those flying offline as well.
So it seemed to help you?

Quote:
Originally Posted by SEE View Post
I would be really gratefull if someone could someone check their Conf.ini file and see if I have a problem with my settings for [Net]. I can't log in using Clinet or HL and keep getting Serverfail message. Tried all the usual things but no luck (and my name wasn't showing as a ghost connected).


[NET]
speed=25000
localPort=27016
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=255
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
host=216.52.148.29
port=27016
localHost=
tryDirectConnect=1
Are you still not able to connect?

Next time this happens just hop on TS/our forums and let one of us know, usually a server restart is the only thing that will fix it
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  #857  
Old 10-11-2011, 02:14 AM
SEE SEE is offline
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I apprecite that Bliss and very kind of you but it would be unfair to the other players to lose their scores and have to start over. I need to find out why when I try to log in I frequently get no Flags and can never get in on the first attempt anyway. The 'no flags' load screen error is a sure sign that I will get FailServer on any subsequent attempt.
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  #858  
Old 10-11-2011, 02:27 AM
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CWMV CWMV is offline
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Quote:
Originally Posted by cheesehawk View Post
I'm not getting it consistently, but I did get quite a few of them over the weekend when the numbers were high.
For me its a sure thing, every time I get on ATAG, its just a matter of time.
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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  #859  
Old 10-11-2011, 05:10 AM
ATAG_Bliss ATAG_Bliss is offline
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That's odd. 1/2 of ATAG is from Australia, and most tell me it's by far the smoothest server for them. I'd say there's more going on on the client side tbh. This looks like old IL2 (netcode) anyhow where ping didn't really matter. As long as you're under 400 and constant (ping wise) you were golden.
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  #860  
Old 10-11-2011, 05:28 AM
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CWMV CWMV is offline
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Quote:
Originally Posted by cheesehawk View Post
Could be hardware/connection issue then. One of my squaddies with a "less robust" system and high ping due to being from Europe has lots of problems on the ATAG server too, but us Yanks seem to do much better until the server gets high numbers of people on.
Thats what really gets me about it, as I doubt its hardware related (i72600k 4.4ghz/gtx580sc/8gigs ram, SSD, etc...) and my connection is always very good (around 70-80 for ping).

oh and Im with the Aussies on smoothness, it runs very, very smooth. Smoother actually than I think it does offline, but it crashes to desktop 100% of the time.

baffled...!
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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