Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Closed Thread
 
Thread Tools Display Modes
  #821  
Old 09-18-2011, 06:45 PM
aquila26 aquila26 is offline
Approved Member
 
Join Date: Sep 2009
Location: genoa italy
Posts: 37
Default

guerra italo etiopica guerra di spagna, alcune idee non ho caapito la scaelta del IK3 nella patch 4.11 èstato poco usato quasi sconosciuto!!!!
  #822  
Old 09-18-2011, 07:56 PM
Romanator21 Romanator21 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 507
Default

Quote:
guerra italo etiopica guerra di spagna, alcune idee non ho capito la scelta del IK3 nella patch 4.11 èstato poco usato quasi sconosciuto!!!!

Italo Ethiopian War Spanish Civil War, some ideas I did not understand the choice of the 4.11 patch in the summer Ik3 little used almost unheard of!!
It sounds to me as if you're complaining, so allow me to say something:

Adding a 3-D model is extremely tough work (believe me, I've tried and failed to build a MiG-15 once). In order to be successful, you need expertise, and strong interest in the project.

This time around, someone was more interested in modeling the Yugoslavian front and built the IK-3. Also, I wouldn't call it an unimportant plane: it represented a people's ingenuity and fight for freedom. It was even preferred by pilots over the Hurricane and Bf-109E. Only 6 aircraft were operational at the time of the German invasion, yet pilots managed to shoot down 15 German aircraft.

I think the idea of a Spanish Civil War map would be interesting, but that would require staggering amounts of new aircraft, tanks, vehicles, etc.

The Italo-Ethiopian war may have been important too, but it's not interesting to most people where the only aerial combatants would have been the Potez 25 and a mish-mash of other aircraft vs. the Ca.101, Ca.111, Ro.1, Ro.37, MF.4, CR.20, and CANT 25. Overall, it was fairly one-sided, and most of the fighting took place on the ground. If someone does decide to take on that project, you can expect it to take a few years to have everything ready.

Quote:
Someone has to build them. It's not like there is a pool from where developers just pick stuff they like.

Last edited by Romanator21; 09-18-2011 at 07:59 PM.
  #823  
Old 09-20-2011, 03:54 AM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

I may have asked about this before... but I honestly can't remember. Has anyone who worked on the Me410 project for UP or HSFX or wherever it showed up ever thought about trying to submit that for official inclusion? I believe even a cockpit was underway at one point.

Not an absolutely critical aircraft but one with quite a bit of flexibility in roles and... interestingly enough the aircraft that replaced the Ju88 in the bomber role despite being somewhat unsuited to it.
__________________
Find my missions and much more at Mission4Today.com
  #824  
Old 09-21-2011, 04:48 PM
Tempest123's Avatar
Tempest123 Tempest123 is offline
Approved Member
 
Join Date: Dec 2009
Posts: 389
Default

Quote:
Originally Posted by idonno View Post
Please, please, please do something about the ability of gunners, both human and AI, to fire accurately (or at all) while the airplane is maneuvering violently.

I'm so sick of taking hits from inverted bombers pulling 5 "G's".

Does anybody really think this kind of thing as at all reasonable? And it's been like this for how long?

It's long past time for this incredible oversight to be addressed.


I.D.
This is a long standing issue, and if I recall correctly there will be several AI changes to 4.11.

Other long standing AI issues include the ability of AI to see through their own plane, clouds and the dark of night, making it impossible to "bounce" them, and making nightfighting missions somewhat unbalanced. Their evasion tactics consist of endless aileron and barrel rolls, and if your wingmen follow you in for landing they often crash into the ground, or yourself. Also their speed and manoeuvres are somewhat superhuman, given that no one could pull all the g's the AI pull and still be able to fight.

The G-limits where IMHO the best change to IL2 in a long time, and has made it much better, but AI programming is very difficult so I don't know what issues can be addressed or not.

Last edited by Tempest123; 09-22-2011 at 04:30 AM.
  #825  
Old 09-21-2011, 09:01 PM
Pursuivant Pursuivant is offline
Approved Member
 
Join Date: May 2010
Posts: 1,439
Default

Quote:
Originally Posted by MicroWave View Post
Someone has to build them. It's not like there is a pool from where developers just pick stuff they like.
Fortunately for you, someone built something from your list.
There's also the problem that DT is prevented by their license with 1c from modeling the Mediterranean Theater of Operations, which seriously limits the Italian equipment available in the game. Likewise, DT is prevented from modeling the Battle of Britain era, which limits the French equipment available.

And, not to be disrespectful to either the French or the Italians, but France was pretty much out of the war by 1941 and Italy was pretty much out of the war by the end of 1942. Certainly, French and Italian units continued to fight on, but they mostly used machines made by other countries (e.g., Germany, U.S., U.K.) to do it.

That said, there are independent efforts afoot to create Italian and French ships, planes and armor. They're just proceeding relatively quietly.

As for the IJN Yamato, it was a colossal waste of money and resources. Sure it was the biggest battleship in the world, but by 1942 that just made it a great big target. It was obsolete the day it was launched. Still, it looks like the Yamato will be in some future patch, so IL2 players will get the thrill of reenacting operation Ten-Go from the point of view of the Americans, I just wish that we had a proper SB2C Helldiver to bomb it with.
  #826  
Old 09-21-2011, 10:58 PM
Xilon_x's Avatar
Xilon_x Xilon_x is offline
Approved Member
 
Join Date: Aug 2008
Posts: 715
Default

ok ok.... There's also the problem that DT is prevented by their license with 1c from modeling the Mediterranean Theater of Operations, which seriously limits the Italian equipment available in the game. Likewise, DT is prevented from modeling the Battle of Britain era, which limits the French equipment available.

MEDITERRAIN no is proibited
BATTLE OF BRITTAIN no is proibited


remain the BALKANS war ITALY GREECE
or REMAIN the RUSSIAN mission over BATTLE STALINGRATO
or remain the FRANCE germany attak france and italy attak south france especiale wen FRANCE and ENGLAND attak the port of GENOVA.
remain spanisc civil war and
final remain the post ww2 era the corea or suez crisis.
  #827  
Old 09-21-2011, 11:32 PM
Romanator21 Romanator21 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 507
Default

Do you expect anyone to make planes overnight? It's not easy.

You keep complaining that the Italian forces are under-represented.

Just in case you haven't noticed, we've gotten an SM.79, Re.2000, Re.2002, CANT Z.1007, Fiat G.55s of many variations and the G.50 model was corrected. The new patch will feature new default skin variations that will permit the user to change the skin of the Ju-87, Ju-88 etc to a Mediterranean one simply by switching the nationality. A few other surprises may be in store as well.

Think about how many planes that is in just two patches. Still want to complain?
  #828  
Old 09-22-2011, 03:39 AM
Tempest123's Avatar
Tempest123 Tempest123 is offline
Approved Member
 
Join Date: Dec 2009
Posts: 389
Default

Xilon if you want all this stuff you keep asking for then feel free to make it yourself.
  #829  
Old 09-22-2011, 07:06 AM
Xilon_x's Avatar
Xilon_x Xilon_x is offline
Approved Member
 
Join Date: Aug 2008
Posts: 715
Default

I thank all the teams Daidalos for SM.79, Re.2000, Re.2002, CANT Z.1007, Fiat G.55s of many variations and the G.50 model was corrected.
BUT the work not is copletely complete missing much much italian airplane and bombers IMAM ro 43/44 missing piaggio p108 and missing fiat br20 missing reggiane 2006 missing CANT 1018 missing S.M.81 and 82 missing the DORNIER 217 iTALIAN HAVE THIS FOR BOMBER missing cant 501 cant 506 ecc.

but war ship pola, trento bolzano class littorio giulio cesare, roma ,cavour,zara,fiume,ecc.ecc.

and italian tank and trqansport unit missing for colum.
the work for daidalos team is hard and longe but for me is sufficent add only 2 important bombers italian example and 1 italian seaplane. 1important war ship and 1 importat cruiser 1 important tank stop.

Last edited by Xilon_x; 09-22-2011 at 07:09 AM.
  #830  
Old 09-22-2011, 07:33 AM
Romanator21 Romanator21 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 507
Default

Ok, but think about how many planes are missing from all the other air forces too! In a world of finite resources, you can't have everything, unfortunately.

I'd love to have those planes too, but since neither of us can model, we have to take what we get, and be happy that we have anything at all!

This is a request thread. It's ok to make requests. But, remember not to turn your request for something into a complaint for lack of that something. Have patience, and maybe you'll be pleasantly surprised!

Last edited by Romanator21; 09-22-2011 at 07:35 AM.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:52 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.