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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #71  
Old 11-01-2012, 04:00 PM
themaster themaster is offline
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Originally Posted by Saridu View Post
I am a little annoyed that the game appears to have been designed to thwart "no loss" as much as possible, its like the devs opened the forums saw all the no loss threads and thought zomg! That's what everybody plays, lets make it as painful as possible! Warrior enemy hero? Who cares, give him poison skull, flame arrow and spectral sword just to kill a low hp unit and force the "no loss" player to reload.

Lets make the first two islands as linear as possible and force navigation scrolls behind quest gates so players can't go exploring and return with a big army. So we gave them the flying horse, that will keep them happy, it doesn't really mean much because they can't get any better units because we populated the islands with as much low hp crap as we can!
Yah, that's exactly why I like the game..

And flying horse early is awesome.. I mean for me.. it stops the whole "evade" units you can't fight thing.. aka you don't get a feel for the ground cause you can fly.. but have to say.. I like it so far..
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  #72  
Old 11-01-2012, 04:05 PM
themaster themaster is offline
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Originally Posted by blacklegionary View Post
Yeah, my opinion is the same. I don't care if ppl play no loss or not but it's a bad thing if it makes the game become boring.

Compare to previous game, WOTN have much better class balance, and all race get exciting new abilities. The game could be much more fun if the unit distribution is better. In AP we can already see they tried to make "no loss" harder but it's nowhere nearly as bad.

I have finished one playthrough and in the entire game I dont have enough Warrior Maiden to fill my Warrior leadership (I dont care much about other level 4 troop except Viking and Human, but they seem to be very low in number, too). Luckily we will still get a crapload of human troop (Knight, Horseman, Paladin, ArchMage, Rune mage) and they will make up a huge part of your army like the previous game KB:AP despite this game has a Viking theme. Also at late game you will still see a crapload of gray wolf, Hyena, Slinger and all other type of low HP troops. Those with high hp avaiable relatively few in number and sometimes not enough to fill your leadership even if you don't lose any.

Also those Rage skills that are useful at late game avaiable very late, making it's very hard to level them up.
If that's the case..? gotta say.. design is awesome.. least I like it
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  #73  
Old 11-01-2012, 04:37 PM
tiberiu tiberiu is offline
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Originally Posted by themaster View Post
in my experience.. the game only being a few days installed.. it's not that easy.. them making you "use" the viking units
The start is hard, but the difficulty soon decreases after you get wings and gather all the good stuff lying around, and as soon as you put your hand on decent units from island 2 and 3.;

On first island I nearly died while fighting the necromancer I had a really bad luck with rolls (he rolled high leadership and casted poison skull like crazy every round, with so little leadership that my hero had, I barely won the fight. It felt rewarding when I did, after such a hard battle)

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So far I'm enjoying Warriors of the North.. sorry, you can't do the same
I am enjoying it very much. Bugs are a pain though.

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As I recall in kings bounty.. the hardest game was being a "mage" so they say.. that's the game I'm playing now with WOTN so you might double-check if your doing the mage thing too
Mage has a weaker start but by the late game he can be the easiest to play of all. Higher Magic is very powerful. In WotN I think the Warrior (Red) is the weakest one.
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  #74  
Old 11-06-2012, 10:48 AM
BB Shockwave BB Shockwave is offline
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Originally Posted by amyndris View Post
Heh, I just played this level 2 weeks ago (I was marathoning through all the old HoMM...finished 1, 2+PoL, 3 and am on AB) and due to level layout, I managed to beat it by bouncing them between two chokepoints using Force Field

It was something like 7 stacks for 500 Naga Queens.
There are two such battles, actually -one has 4 Nagas and 2 Naga Queen stacks, one the 7x500 Naga Queens - obviously the latter is the harder battle. And yes, this is probably one of the few times when Force Field comes in handy as an useful spell!
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  #75  
Old 11-06-2012, 10:54 AM
BB Shockwave BB Shockwave is offline
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Originally Posted by tiberiu View Post
How can I insult a CONCEPT, son? I didn't say "everybody who does no-loss is stupid". I EVEN said black on white that it's logical and natural for the player to try and to want to do no loss.
Don't call me "son". Even if you are 50, which I doubt. I am 34.

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Who is the troll here? Go get your glasses.
I have them on, thank you very much (contacts are just... weird). I directly quote your post: I discourage people to cry so much about how they can't do No loss in WOTN. Get more strategy. - by this, you imply people who do no loss don't know strategy... and a few paragraphs above, you call the concept of no loss "retarded".
And then you continue to call people "son" in a derogatory manner, even after multiple people explained to you how this is condescending.

Only a troll does that. You are well aware of what you are doing - please go on and continue, if you like, but we all know the reason you started this thread is not to provide any advice to the developers, but to troll the no-loss veterans of the game, and get your kicks by annoying people. Why that amuses some people, I have no idea, I'd find it poor entertainment, but you do obviously enjoy it since you take so much time to reply and insult every single person who replied to you...

I do recommend a place called 4chan for you... they'd welcome you with open arms.
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  #76  
Old 11-06-2012, 02:17 PM
tiberiu tiberiu is offline
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Originally Posted by BB Shockwave View Post

I have them on, thank you very much (contacts are just... weird). I directly quote your post: I discourage people to cry so much about how they can't do No loss in WOTN. Get more strategy. - by this, you imply people who do no loss don't know strategy...
No son. Quite the contrary in fact, but you need logical understanding to grasp this. How many classess of school do you have?

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And then you continue to call people "son" in a derogatory manner, even after multiple people explained to you how this is condescending.
I am talking in a friendly manner. Didn't you ever hear priests or elder people talk like this?

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Only a troll does that. You are well aware of what you are doing - please go on and continue, if you like, but we all know the reason you started this thread is not to provide any advice to the developers, but to troll the no-loss veterans of the game, and get your kicks by annoying people. Why that amuses some people, I have no idea, I'd find it poor entertainment, but you do obviously enjoy it since you take so much time to reply and insult every single person who replied to you...
I did nothing of the like, you are a liar. And I am not payed by Katauri to get their games right. However I reported some bugs myself.You can report my posts if you think that, there are moderators who will take care of this. No need to rant son.

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I do recommend a place called 4chan for you... they'd welcome you with open arms.
And I recommend a university for you and some logic books. Time to update my ignore list..
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  #77  
Old 11-06-2012, 05:19 PM
hrafn hrafn is offline
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Do a no-loss game with no reloads. Then I'll be impressed.
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  #78  
Old 11-06-2012, 05:50 PM
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Zechnophobe Zechnophobe is offline
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Originally Posted by hrafn View Post
Do a no-loss game with no reloads. Then I'll be impressed.
No reload challenges can be fun too, though combining with no-loss is pretty frustrating. The idea that you'd have to start the game over just for having some mage cast fire arrow at a bad time is... ugh.
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  #79  
Old 11-06-2012, 06:01 PM
sethmage sethmage is offline
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From the moment I saw the topic I knew this will drag along quite nicely, but overall you guys have to admit the moderators are pretty laid back here: people justifying pirating the game on the official forum, luck of respect for fellow player/poster, … yeah the more things change the more stay the same.
So let me put 2 cents here: I chose to buy the game and after hard day at work I will chose to go no-loss on impossible (well I will try it) and I don’t give a damn what everybody else is thinking. Everybody is entitled to their opinions; there is a matter how you come across with it.
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  #80  
Old 11-06-2012, 06:15 PM
Fatt_Shade Fatt_Shade is offline
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@zechnofobe
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No reload challenges can be fun too, though combining with no-loss is pretty frustrating. The idea that you'd have to start the game over just for having some mage cast fire arrow at a bad time is... ugh.
Restart game , why ? You have autosave in castles, and after traveling to new islands. No need to new game, just reload last autosave from getting to island you are currently at.
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